GearHead 2 on GitHub


Just a quick note to let you know that I’ve started a repository for GearHead2 on GitHub. Much like the GH1 repository, there are a few changes which never got uploaded to SourceForge but nothing too major.

Dungeon Monkey Eternal


Dungeon Monkey Eternal is the latest game in the Dungeon Monkey series, and the first written in Python. I started this project as a warm-up for GearHead3, under the apparently correct assumption that diving straight into a big project using a language I didn’t really know would have been a bad idea.


You can create a party of up to four characters, then take them on a series of short, randomly generated adventures. Between quests the party will return to town for healing, shopping, and changing the party roster. There’s enough content to keep going until around level 12, after which things start to get a bit sparse. I should really add a capstone adventure so that characters reaching that level are able to retire.

Later on I’ll post more about the bits of DME that are going to be used in GearHead 3. For now, you can download the game from GitHub. To play it you need Python 2.7 and PyGame installed.

Hello Terra!

It’s been a long time, hasn’t it?


Just so you know, I’m not dead yet and neither is GearHead, though neither one of us are quite as active as we used to be. This past while I’ve been busy with graduate studies and, to be honest, I feel a bit guilty that I’m not working on my thesis right now.

A few days ago I sat down to finally get GearHead: Arena working on my current laptop. I also set up a new repository for it on GitHub. Please note that this doesn’t mean that the game is back in development, per se, though I couldn’t resist diving back into the code to update some things and fix some problems. I just want to make sure it remains available and working on modern computers.

My current plan is to play through GearHead1 and GearHead2 in preparation for working on GearHead3. But don’t get yer hopes up about that game until I have something playable to show.

I’ll be posting observations about my GH1 playthrough as they occur to me. Wish me luck.