GearHead Caramel v0.956: A Minor But Important Update

I’ve just uploaded GearHead Caramel v0.956. You can get it from all the usual places- Steam, itch.io, and GitHub.

This version corrects some bugs that were discovered last week. It also adds two new eyecatch cards by the amazing cartoonist Radou, and some sound + portrait improvements from Anton Risberg. Here’s the complete list of changes:

  • Added two new eyecatch cards by Radou
  • Fixed AutoJoiner/AutoLeaver crash at world creation
  • Plots may now modify cutscenes
  • Added checkout sound fx to shop
  • Some portrait bits tweaked by Anton Risberg
  • Fixed crash if no boss monster generated for The Night Stalker plot
  • Fixed numbers typo in DZD Wujung entry cutscene
  • Fixed bug where campaign would remain in memory after quitting because of pbge.my_state.view

As usual, try it out and let me know what you think.

1 comments

    • Valck on September 25, 2023 at 6:37 am
    • Reply

    Just bought the game a couple days ago and absolutely love it, worth every cent! Hope you’re doing well, and I can’t wait to watch the conclusion of Alcad’s Drifter story 😉

    Have you ever considered a collection with all your products in it? I’d take them all, but I don’t see myself going through the checkout process like what – fifteen times? twenty?

    Also it looks like the latest release (0.956) is missing the sound effects directory; the game launches, but crashes as soon as it tries to play SFX. Disabling sound in the options menu works around the issue, and it can be fixed it by simply copying the directory from maybe an older install, or the actual source repository (thank you so much for open sourcing it!)

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