Tag: caramel

GHC v0.924: Pets! Mecha! Easier scrolling!

It’s two releases for the price of one! I was just preparing to release v0.923 when two fairly serious but easy to fix bug reports came in. So, we skip straight past v0.923 on to v0.924. You can get it from all the usual places- Steam, itch.io, Patreon, and GitHub. The big change this time …

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GHC v0.920: Bear Bastard’s Mecha Camp

Version 0.920 of GearHead Caramel has just been released. You can get it from all the usual places- Steam, itch.io, Patreon, and GitHub. The big addition this time around is a new tutorial- Bear Bastard’s Mecha Camp. Learn everything you need to know about the game (mostly) from one of Earth’s most notorious bandits (reformed, …

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GearHead Caramel Coming Soon on Steam

The GearHead Caramel “Coming Soon” page is now up on Steam. If you have a Steam account, please wishlist the game so that when it releases on the 21st it’ll appear higher in the rankings. The more money I can make on GearHead Caramel, the more time I can work on GearHead Caramel, and the …

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GearHead Caramel v0.830: The Mystery Mecha

GearHead Caramel v0.830 has just been released. There have been a lot of changes under the hood and to the Scenario Creator, but the most visible change for most players will be the addition of Mystery Challenges: collect clues to solve randomly generated puzzles. You can download v0.830 from the usual places: itch.io Patreon GitHub …

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GearHead Caramel v0.821: Loverboy Not Found

There was a bug with the previous release of GearHead Caramel; the loverboy facial hair image file was not included in the package. I saved it to the wrong folder, but somehow the image loader could still find it on my computer, so when I tested the packed version it looked like everything was working. …

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GHC v0.820: War on the Highway

I’ve just released v0.820 of GearHead Caramel, featuring the new Challenges system and the War on the Highway scenario. You can get it from itch, GitHub, and Patreon.

New Challenges for GearHead Caramel

I made a video this morning to show off the new procedural narrative system I’m developing for GearHead Caramel. The Challenge system is a further refinement of the Mechanical Tarot, which was based on Smart Terrain Causality Chains. Its big difference from those systems is the fact that instead of linking interactions to lead to …

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GHC v0.810: Black Market Blues

GHCaramel v0.810 has just been released. A lot of the work this time around was under the hood- things have been refactored and updated to make future development (especially of the scenario generator) easier and less bug-prone. The big visible changes this time around are the new Black Market Blues scenario for DeadZone Drifter, the …

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GearHead Caramel Narrative Trailer

I have just finished making this narrative trailer for GearHead Caramel. All the backgrounds are hand painted with acrylics on watercolor paper; the mecha were drawn in Gimp and animated using Blender. I’d kind of like to choreograph and animate a decent mecha action scene someday… after I recover from the making of this video.

GearHead Caramel Scenario Creator

It’ll be easy, I thought. Just throw some widgets together to link boilerplate code and you’ll be finished in a week. I really need to stop listening to my stupid brain. Anyhow, I’ve been working on a GearHead Caramel scenario editor! In theory, this should allow players to create scenarios for GearHead Caramel without knowing …

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