Category: News

GHC v0.542: The Mecha Graveyard

GearHead Caramel v0.542 has just been released. The big addition this time is dungeons: Wujung Undercity returns from GH1, and there’s a new adventure called the Mecha Graveyard. You can see the complete list of changes and download the binaries (or source) at GitHub.

GHC v0.540: Towns Get Stuff

I have just uploaded GearHead Caramel v0.540. Lots of new content this time around; every town gets its own randomized threat scenario, for instance. The Vadel and the Daum have been added from previous GearHead games. Give it a try and let me know what you think. The next big thing is going to be …

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The Summer Starts Now

I have submitted all my grading for the semester and don’t have any classes this summer, so it’s time for me to catch up on GearHead stuff. And comics. And cleaning my house.

End of June Status Report

Things have been a bit quiet on the GearHead front as I’m finishing up my first semester as a professor at a new university, getting all of the spring grades calculated + submitted, editing the videos for our online summer session, and still getting over a bout of bronchitis that fortunately is not Covid 19. …

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Bundle for Racial Justice and Equality

Itch is running a bundle to raise money for the NAACP Legal Defense and Educational Fund and Community Bail Fund. Right now you can get over 1000 indie games for $5. I’m not sure, but this may very well be the best deal in the history of computer entertainment. My comic “Voles of the Dusk” …

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GHC v0.530: Memories, Shops, and Mecha

There’s a new release of GearHead Caramel featuring NPC memories, an improved shop interface, and even more mecha. Try it out and let me know what you think.

GHC v0.520: Mechanical Tarot and Mechanical You

I’ve just uploaded a new release of GearHead Caramel, v0.520. Probably the most exciting change this time around is the addition of cybernetics; there are also improvements to the Mechanical Tarot scenario generator and cosmetic enhancements to Wujung. And you get to punch nazis. You can see the full list of pages at the GitHub …

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Mechanical Tarot Upgrade

I have just done an upgrade of the Mechanical Tarot scenario generator, and I think it’s ready for prime time. The concept behind the Mechanical Tarot is that various NPCs, factions, locations, and props get “Cards” attached to them. These cards define the role of whatever they’re attached to, and also define how this thing …

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Yay Skills! v0.511 is here.

GearHead Caramel v0.511 has just been released. You can grab the ready-to-play versions for Linux, MacOS, and Windows from GitHub.

Improving GearHead Caramel’s Combat Interface

GearHead Caramel has been out for a week and a half, gotten its first update, and so far I’ve been hearing a lot of good things about it. I’d like to thank everyone who has supported GearHead development whether through code contributions and bug reports, itch.io and Patreon, or just sending me encouraging messages. One …

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