I’ve just uploaded GearHead Caramel v0.956. You can get it from all the usual places- Steam, itch.io, and GitHub. This version corrects some bugs that were discovered last week. It also adds two new eyecatch cards by the amazing cartoonist Radou, and some sound + portrait improvements from Anton Risberg. Here’s the complete list of …
Tag: caramel
Sep 12
GearHead Caramel v0.954: Dangerous Dungeon and Display Stuff
I’ve just released GearHead Caramel v0.954. You can get it from all the usual places- Steam, itch.io, and GitHub. This version makes dungeons slightly more dangerous- personal scale damage has been increased, and certain monsters are more likely to hit your characters. Some new equipment has been added to shops to help you deal with …
Sep 05
GearHead Caramel v0.952: Hacker’s Delight
I’ve just released GearHead Caramel v0.952. You can get it from all the usual places- Steam, itch.io, and GitHub. The biggest change this time around is the help system- while using the combat/skills interface, pressing F1 will now bring up a helpful panel explaining what the invocation you’re looking at actually does. The same text …
Mar 22
Half a Century of Joe: Our Gamedev is Still Broken
It’s been a while since I’ve let you all know how I’m doing. After getting Covid and opportunistic bacterial pneumonia, I caught influenza at the end of December. This is when my troubles started. After that I had a bad case of asthma exacerbation, Covid brain fog, one case of acute sinusitis, a second case …
Dec 15
GearHead Caramel v0.946: Our GameDev is Broken
Happy Techno Thursday! I’ve just uploaded version 0.946 of GearHead Caramel. You can get it from all the usual places- Steam, itch.io, and GitHub. This update has been delayed by the fact that I’ve been seriously ill for the past month- first severe Covid 19, then an opportunistic lung infection, followed by my lungs just …
Nov 23
Steam Autumn Sale
Nov 20
GearHead Caramel v0.942: Better, Faster, Stronger, Less Crashy
This is another mostly-bugfix release. A very kind player submitted a whole lot of bug reports at once, and I’ve been working through them in order of severity. I think I’ve fixed all the crashing and game-breaking bugs. Also, you know how movement slows down in exploration mode when you’re on a mecha mission? That’s …
Oct 19
GearHead Caramel v0.932: The Sound of Mecha
Happy Mecha Wednesday! I’ve just uploaded version 0.932 of GearHead Caramel. You can get it from all the usual places- Steam, itch.io, and GitHub. The big change this time around is the addition of sound effects. I admit it- I’m one of those weirdos who usually plays games with the sound off. This has been …
Oct 13
GearHead Caramel v0.931: Raid on Pirate’s Point
Today is… Technological Thursday, I guess? I’ve just made a new release of GearHead Caramel. Version 0.931 adds a brand new adventure: Raid on Pirate’s Point. The Solar Navy has decided to remove the Aegis Consulate from Pirate’s Point… and if they can get rid of the pirates at the same time, so much the …
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