Tag: caramel

GearHead Caramel v0.821: Loverboy Not Found

There was a bug with the previous release of GearHead Caramel; the loverboy facial hair image file was not included in the package. I saved it to the wrong folder, but somehow the image loader could still find it on my computer, so when I tested the packed version it looked like everything was working. …

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GHC v0.820: War on the Highway

I’ve just released v0.820 of GearHead Caramel, featuring the new Challenges system and the War on the Highway scenario. You can get it from itch, GitHub, and Patreon.

New Challenges for GearHead Caramel

I made a video this morning to show off the new procedural narrative system I’m developing for GearHead Caramel. The Challenge system is a further refinement of the Mechanical Tarot, which was based on Smart Terrain Causality Chains. Its big difference from those systems is the fact that instead of linking interactions to lead to …

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GHC v0.810: Black Market Blues

GHCaramel v0.810 has just been released. A lot of the work this time around was under the hood- things have been refactored and updated to make future development (especially of the scenario generator) easier and less bug-prone. The big visible changes this time around are the new Black Market Blues scenario for DeadZone Drifter, the …

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GearHead Caramel Narrative Trailer

I have just finished making this narrative trailer for GearHead Caramel. All the backgrounds are hand painted with acrylics on watercolor paper; the mecha were drawn in Gimp and animated using Blender. I’d kind of like to choreograph and animate a decent mecha action scene someday… after I recover from the making of this video.

GearHead Caramel Scenario Creator

It’ll be easy, I thought. Just throw some widgets together to link boilerplate code and you’ll be finished in a week. I really need to stop listening to my stupid brain. Anyhow, I’ve been working on a GearHead Caramel scenario editor! In theory, this should allow players to create scenarios for GearHead Caramel without knowing …

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GearHead Caramel Cinematic Trailer

GearHead Caramel now has a cinematic trailer, created by the mega-talented cartoonist and animator Matt Sandbrook.

GearHead Caramel v0.620: Content and Hotkeys

GearHead Caramel v0.620 has just been released. There are a lot of changes this time around- as you’d expect from the length of time it took me to release this version. Every town in DeadZone Drifter now has a special feature. The opening scenario for DeadZone Drifter may be different depending on your character’s life …

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Modding GearHead Caramel: Create Your Own Adventure, Part Two

In part one of the tutorial, we created an empty city scene and stuck an exit in it. In this part we will add a building, a shopkeeper, and a shop. You can download the expanded script file from Dropbox. Now, we could stick all of this new content into the same Plot we used …

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Modding GearHead Caramel: Create Your Own Adventure, Part One

One of the great new features of GearHead Caramel is the ability to add your own content that will automatically be loaded and used by the game. If you check your ghcaramel user folder (which should be located in your home directory) you’ll see a bunch of folders for content, designs, and images. Today I’m …

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