I just made a quick bugfix release. Some old save files were broken because of a “deactivate_on_win” bug; that should now be fixed. You can get v0.955 from all the usual places- Steam, itch.io, and GitHub.
Category: Uncategorized
Aug 26
GearHead Caramel v0.951: Of Course There Were Bugs
Bugfix update v0.941 has just been released. You can get it from all the usual places- Steam, itch.io, and GitHub.
Aug 23
GearHead Caramel v0.950: Our Gamedev is not Permadead Yet!
I’ve just uploaded version 0.950 of GearHead Caramel. You can get it from all the usual places- Steam, itch.io, and GitHub. This is the first release of 2023, and I have to tell you, being sick really really sucks. But giant robots? Giant robots are always good. Lots of bugs have been fixed. In fact, …
Jul 02
Steam and itch Summer Sales
Nov 10
GearHead Caramel v0.941: Like tears in the rain, time to eject.
Happy Techno Thursday! I’ve just uploaded version 0.941 of GearHead Caramel. You can get it from all the usual places- Steam, itch.io, and GitHub. The big change this time around is that enemy pilots will once again eject when their mecha becomes too damaged… or if they’re intimidated by your lance. There are also a …
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