Work has been continuing on GearHead Caramel. The next scenario, DeadZone Drifter, is quickly approaching playability. There’s a random building generator and the random NPC generator has been significantly improved. The Mechanical Tarot scenario generator is working. Things are starting to look pretty good.
In DeadZone Drifter the player character travels to various towns in the deadzone and helps out with their problems (maybe). I’m hoping to release a playable version before Christmas.