GearHead Caramel: Next Day Ruckus

I’ve just uploaded a new release of GearHead Caramel to GitHub. The Winter Mocha mission scenario has been expanded with a full random plot generator; play time should now be 15 to 20 minutes, moving this into the category of genuine coffeebreaklikes. You can import characters from GearHead1, and there’s another possible lancemate in Mauna. Best of all, this release can be downloaded in one file executable versions for Windows and Linux, so you don’t have to mess around with Python and PyGame (though you really should if you’re into that kind of thing).

Try it out and let me know what you think.


    • anotherfan on March 3, 2018 at 2:04 pm
    • Reply


    neat, neat, neat, neat, neat!
    Alas ran into this when I approached hunters at the wrecked truck and claymore:

    Traceback (most recent call last):
    File “”, line 124, in
    File “”, line 116, in play_the_game
    File “”, line 85, in import_arena_character
    File “game/”, line 16, in start_mocha
    File “pbge/”, line 89, in play
    File “game/”, line 271, in go
    File “game/”, line 214, in update_npcs
    File “game/”, line 196, in activate_foe
    File “game/combat/”, line 131, in activate_foe
    File “pbge/”, line 63, in check_trigger
    File “pbge/”, line 230, in handle_trigger
    File “game/content/”, line 782, in ETEAM_ACTIVATETEAM
    TypeError: tuple indices must be integers, not NoneType


    1. This problem has been fixed for the next release. Thanks for reporting it!

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