I did some work on the new interface today. The PC info box to the left of the message console now displays character stats, mecha movemode, and status conditions. Also, I’ve been playing around with seamless animated water tiles. I’m still not entirely happy with this version but it’s less bad than the first few attempts. With all of the displays now working and several new features added, a new release might be just around the corner.
In other news, I found out that there’s a fair amount of the GearHead Wiki archived at the Wayback Machine. This should be helpful to anyone seeking more information about the game, since a lot of the information that was out there went poof with the previous site.
Cool. I was worried about if the animated water would be a resource drain on my laptop but looks like it is okay.
Sell item and sell mecha inventory are not displaying correctly in this version, btw.
Oops… I thought I tested that. Just fixed it; thanks for letting me know about the problem.
The animated water should be no greater drain on resources than the static water was, aside from requiring a larger spritesheet, which should be negligible.