Happy Tip’s Eve, everyone! I just uploaded the first release of GearHead Caramel, a short scenario called Winter Mocha. Try it out and let me know what you think.
I’ve made a new commit to GearHead Caramel; the low level UI stuff from Dungeon Monkey Eternal has been added as the engine module. The screen is dynamically resizable, just like in the current version of GearHead-1. The next step will be the scenes module. There still isn’t much to get excited about, but I …