Author Topic: Conent is King / Evil  (Read 4362 times)

Offline Crucifix

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Conent is King / Evil
« Reply #45 on: February 24, 2009, 08:38:03 AM »
There doesn't seem to be that much in there about personal scale editting unfortunately, but you're right, it seems impossible to construct anything that modifies a skill unless it's cyberware or software, unless you go straight into modifying stats, which is like using a javelin to sew with.

Offline alias

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Conent is King / Evil
« Reply #46 on: February 24, 2009, 08:45:36 AM »
Well, if you want deeper answers you must seek the source.  To do this you must apprentice under a Pascal tutorial, find yourself a decent IDE and learn the dark and sinster art of makefiles, libraries and compiling.
For once you've got those answers; if you write up what the heck they are I'll editbash that into a professional looking document for you.  We don't want to ask JH to do everything because his task queue is already overflowing and we want to take away as many distractions as possible between him and making the content (and content creation tools) we all crave so addictedly.  :)

Hack the source Cruc, hack the source!

Offline EarthquakeDamage

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Conent is King / Evil
« Reply #47 on: February 24, 2009, 09:18:00 AM »
Quoting: Crucifix
I'm assuming it's just "the way it works", but figured I'd check if I was doing anything silly.


That's just "the way it works."  You didn't miss anything.

Quoting: alias
Well, if you want deeper answers you must seek the source. To do this you must apprentice under a Pascal tutorial, find yourself a decent IDE and learn the dark and sinster art of makefiles, libraries and compiling.
For once you've got those answers; if you write up what the heck they are I'll editbash that into a professional looking document for you. We don't want to ask JH to do everything because his task queue is already overflowing and we want to take away as many distractions as possible between him and making the content (and content creation tools) we all crave so addictedly. :)


Lies!  All lies!  There are guides on the wiki for compiling the source for both GH1 and GH2 (though I seem to have a missing library or something for GH1).  Follow the guide until you get it to compile and run properly.  Once it works, go ahead and tinker with the source.  To change what subcomponents an item can have, you'll have to locate the IsLegal<something>Sub functions (e.g. IsLegalHarnessSub).  That's how I made my ECM Backpack (no excuse, it's just 5.5kg of ECM 1 fun).

Offline alias

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Conent is King / Evil
« Reply #48 on: February 24, 2009, 09:38:05 AM »
Okay, okay... please forgive me for being inspired to make a StarWars reference.
I'm actually surprised to read that it doesn't need a makefile, and a bit confused that he'd tell you to run to CVS for the latest version of JEDI-SDL instead of a named stable version.
I've been tossing the precompiled win-ascii and -SDL versions on an emulator myself as part of the maturing process of my custom sandbox implementations.  Getting it to run hitch-free and also making it work with memory debuggers/adjusters all inside the emulation sandbox at a good speed on crap hardware is a slightly different challenge than trying to make FPSes behave, no?

Offline EarthquakeDamage

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Conent is King / Evil
« Reply #49 on: February 24, 2009, 10:47:52 PM »
CCC, your converted Donate Blood plot has an error.
In particular:  Unknown ASL command GoDelete

I think you need to change "ifG ComTime V1 GoDelete" to "ifG ComTime V1 Goto GoDelete".

Offline Crucifix

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Conent is King / Evil
« Reply #50 on: February 26, 2009, 06:29:18 AM »
Gearhead Items Addon.zip

A selection of personal scale weaponry, armour, harnesses, and tokens.

Disclaimer: I claim no responsibility for accidentally breaking your game, kicking your dog, or for this lot not working, I just makey stuffs in a vague bid to be helpful. If you can get it showing up in your game, bonus in my opinion.

Included are the addons and calibre information for multiple ammunition types.

Use them as you please, duplicate as you please, modify as you please and put where you please etc.

Offline CCC

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Conent is King / Evil
« Reply #51 on: February 26, 2009, 08:35:12 AM »
Quoting: EarthquakeDamage
CCC, your converted Donate Blood plot has an error.
In particular: Unknown ASL command GoDelete

I think you need to change "ifG ComTime V1 GoDelete" to "ifG ComTime V1 Goto GoDelete".


My error - I tested what would happen if you talked to the nurse, but neglected to test what would happen if you ignored the nurse. You're correct with regard to both the cause and the fix for the bug.

Thus, for those who merely want to copy/paste and not bother to read through all the following messages for bugfixes and added dialogue:

Plot 0
   name <Blood Donation>
   requires <*GENERAL>
   % A simple plot... the PC will be asked to donate blood.
   % Doing so will result in a point of heroism and totally
   % messed up stamina.

   element1 <Character Nurse Heroic>

   %  V1 :  Timer

   start <ifNPCOK E1 else GoDelete if= V1 0 else GoCheckTime V= 1 ComTime V+ 1 86400>
   GoCheckTime <ifG ComTime V1 Goto GoDelete>
   GoDelete <EndPlot>
sub
   Persona 1
   rumor <%name1% needs volunteers to donate blood.>
   %  V2 :  Message Randomizer
   greeting <NewChat ifG React 40 else GoNoFriend Say d3 Goto GoAddBloodOps>
   GoNoFriend <ifNPCSexy E1 else GoNoSexy ifG React d10 else GoNoSexy V= 2 3 V+ 2 d3 Say V2 Goto GoAddBloodOps>
   GoNoSexy <V= 2 6 V+ 2 d3 Say V2 Goto GoAddBloodOps>

   GoAddBloodOps <AddChat d3 V= 2 3 V+ 2 d3 AddChat V2 V= 2 6 V+ 2 d3 AddChat V2>

   GoNotHere <NewChat Say 19>
   GoDonate <Print 101 Time 3600 AddReact d5 Reputation 1 1 GrabPCPilot GAddNAtt NAG_Condition NAS_StaminaDown 30 GiveSTC .desc Print 102 EndPlot>
   .desc <FOOD-1>

   result1 <IfChatNPCInPlay else GoNotHere EndChat V= 2 9 V+ 2 d3 Say V2 Goto GoDonate>
   result2 <Goto result1>
   result3 <Goto result1>

   result4 <NewChat V= 2 12 V+ 2 d3 Say V2>
   result5 <Goto result4>
   result6 <Goto result4>

   result7 <NewChat V= 2 15 V+ 2 d3 Say V2 Reputation 4 d8 AddChat 10 AddChat 11>
   result8 <Goto result7>
   result9 <Goto result7>

   result10 <Goto result1>
   result11 <Goto result4>

   %  01 - 03 :  PC is a friend of the nurse
   Msg1 <Hey \PC ! We are now conducting a blood drive at the hospital; just give us some blood and you'll get a free lunch. How about it?>
   Msg2 <It's good to see you today. There's a blood shortage in \SCENE EScene 1 ; we need volunteers to donate. I expect you'll be willing to sign up, no problem.>
   Msg3 <Did you know we were having a blood drive today? Well, don't expect me to let you out of here until you've donated your share... Help out the community, and I'll buy you lunch. How's that?>

   %  04 - 06 :  Nurse will act flirty towards PC
   Msg4 <\SCENE EScene 1 is suffering a blood shortage. I'm sure that a brave young adventurer such as yourself has no problem with needles. How about being a blood donor?>
   Msg5 <Ah, you've come to the hospital at just the right time. We're collecting blood donations today. I have a deal for you... sign up for a donation, and I'll go to dinner with you. Sound good?>
   Msg6 <You know, nurses really love people who donate blood... There's a blood drive for the \SCENE EScene 1 hospital right now. If you sign up to be a donor I'll be oh so grateful.>

   %  07 - 09 :  Nurse is neutral towards PC
   Msg7 <As an adventurer you're probably aware of how much blood our emergency room goes through in the run of a day. Want to sign up to be a blood donor?>
   Msg8 <\SCENE EScene 1 is currently hosting a blood drive. How would you like to be a donor? You'll get a free luunch in exchange for your time.>
   Msg9 <We are holding a blood drive for the \SCENE EScene 1 hospital. Would you like to be a donor?>

   %  10 - 12 :  PC will donate blood now
   Msg10 <Just lie back and watch TV while I put the needle in. Afterwards, we can have lunch.>
   Msg11 <You're doing a good thing for the community. Here, just lie back and relax. This won't take too long.>
   Msg12 <Lie back and relax. You can watch TV or listen to music if you like. Thank you very much for giving.>

   Msg13 <That's fine. You should really consider donating when you're able to.>
   Msg14 <You should consider making a blood donation sometime when you're able, then.>
   Msg15 <Fine.>

   Msg16 <Don't worry, it doesn't hurt... much. Besides, aren't you an adventurer? You've probably had your leg half chewed off by swamp rats before. Compared to that this'll be nothing.>
   Msg17 <I promise you that it won't hurt. Think of the good that you'll be doing... your blood could save someone's life!>
   Msg18 <It's nothing to be scared of. I think the fear is worse than the needle itself... you aren't afraid of a tiny needle, are you?>

   Msg19 <Unfortunately, you can't donate blood over the phone... come talk to me in \SCENE Escene 1 .>
   Msg19_1 <One day, maybe you'll be able to donate blood long distance... but that day is not today. Come talk to me in \SCENE Escene 1 .>
   Msg19_2 <That's great! Come see me at \SCENE Escene 1.>

   Msg101 <\PC donates blood.>
   Msg102 <\PC gets a free lunch from \ELEMENT 1 .>

   Prompt1 <Sign me up!>
   Prompt2 <I'd love to do that!>
   Prompt3 <Yes, I'll be a blood donor.>

   Prompt4 <I don't want to.>
   Prompt5 <Sorry, I can't do that today.>
   Prompt6 <No thanks.>

   Prompt7 <I'm afraid of needles.>
   Prompt8 <Will it hurt?>
   Prompt9 <That sounds scary...>

   Prompt10 <Alright, I'll do it.>
   Prompt11 <Nope, I still don't want to.>

end


That should now work with no problems.

Offline xpace

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Re: Conent is King / Evil
« Reply #52 on: July 27, 2011, 10:05:45 PM »
Gearhead Items Addon.zip

A selection of personal scale weaponry, armour, harnesses, and tokens.
...[snip]

Included are the addons and calibre information for multiple ammunition types.

Use them as you please, duplicate as you please, modify as you please and put where you please etc.

This download no longer works. [sigh] :-\ It seems that the file has "expired". More accurately, it was probably deleted by filefactory.com due to "inactivity" - i.e., not being downloaded often enough. (I keep telling folks that if they want to upload game mods and other such files, they should upload somewhere that won't automatically delete them due to inactivity. Like host-a.net...)

Is there anyone reading this who still has a copy of "Gearhead_Items_Addon.zip", or similar? I looked, but could not find it anywhere in the files section of the gearhead_dev Yahoo group.

It doesn't look like Crucifix has visited here in over two years and it'd be a shame if that work disappeared for good...
« Last Edit: July 27, 2011, 10:07:20 PM by xpace »

Offline Erathoniel

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Re: Conent is King / Evil
« Reply #53 on: July 31, 2011, 05:04:51 PM »
I probably have a copy somewhere. It may also be on the wiki, but I'm not sure (as plain text).

Problem with my copy is that it's on one of two hard drives that I can't really use right now, and one's stuck in a laptop that won't boot, the other has a borked XP setup but probably would be accessible if Intel did their job right on my SATA stuff (which they didn't).

Offline Crucifix

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Re: Conent is King / Evil
« Reply #54 on: August 03, 2011, 06:36:39 AM »
Gearhead Items Addon.zip

A selection of personal scale weaponry, armour, harnesses, and tokens.
...[snip]

Included are the addons and calibre information for multiple ammunition types.

Use them as you please, duplicate as you please, modify as you please and put where you please etc.

This download no longer works. [sigh] :-\ It seems that the file has "expired". More accurately, it was probably deleted by filefactory.com due to "inactivity" - i.e., not being downloaded often enough. (I keep telling folks that if they want to upload game mods and other such files, they should upload somewhere that won't automatically delete them due to inactivity. Like host-a.net...)

Is there anyone reading this who still has a copy of "Gearhead_Items_Addon.zip", or similar? I looked, but could not find it anywhere in the files section of the gearhead_dev Yahoo group.

It doesn't look like Crucifix has visited here in over two years and it'd be a shame if that work disappeared for good...


Oh, I look in from time to time, had plenty of other projects keeping me occupied though.

Unfortunately I've since switched computers so there's a good chance I don't have it anymore, but I'll check my files when I get out of work to see if there's any trace of it for you.