Quoting: Burzmali
You'll have it in an hour or two. The "target" was present on the city map the first time I left the CC, and regularly swapped between an Ovaknight, a Vadel, and a Z. Try as I might to kill him, and loot his stuff, I couldn't land enough hits.
The fact that he's in an Ovaknight and a Zerosaiko implies that he's a pretty high level arena pilot. Unfortunately, I just checked the arena pilot components and couldn't find any obvious problems.
A few more issues that I've noticed while playing:
- Software isn't particularly interesting or useful at the moment. I'm open to suggestions for how to improve things. I've thought about making software activatable- you activate the software, spend some ME, and get the bonus for a certain time period (five minutes?). While the bonus is in effect you count as having that skill even if you really don't. I could potentially add other activatable software types that would essentially act as spells in GH.
- Gaos Spinner was generated with some buildings completely inaccessable against the back end of the map. This ought to be impossible.
- The Rocket Arena cave map doesn't work well. I think I'm going to give it a predrawn map instead. Arenas should have indestructible, or at least constantly regenerating, terrain.
- Other than that, I quite like the arenas. The named fights work pretty well.
- The black markets need to be improved. Right now they're fine if you're a criminal, but absolutely useless otherwise. The weapon legality mix needs to be adjusted. Cone rifles should be more common than shotguns in this setting.
- Most of the good armor types never show up in shops.
- The NPC equipment generator needs to use location-consistent as well as faction-consistent items. I've never seen an NPC generated with sealed armor.