after compiling v5.10 of gh2 I created a pirate character with a skull mecha and when I left the adventurers club building my skull fighter rose up into the air and I found a that I couldn't tell which tile was under me and I couldn't enter locations unless I was over them and pressed the "enter location" button.
Any chance of adding a "taxi" movement option for flying only mecha to fix this, or a big noticeable shadow whenever I fly over a building please?