Author Topic: COME! my robot minions (MUAHAHAHA!)  (Read 3773 times)

Offline Erathoniel

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« Reply #30 on: April 12, 2008, 08:16:57 AM »
Nah, if you built one for mecha use, you could probably plug it in directly. If you didn't, then there's little way for it to use a mecha anyways.
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Offline clasic_traveller_diehard

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« Reply #31 on: April 12, 2008, 08:47:46 AM »
like i said before if its got at least 2 arms 2 legs a body and a head it can sit in the chair.

just lock the cockpit, put eject on remote control, and let self preservation take its course

Offline Erathoniel

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« Reply #32 on: April 12, 2008, 10:41:45 AM »
But why make it sit when it can plug in directly? It's much faster.
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Offline macksting

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« Reply #33 on: April 12, 2008, 11:53:09 PM »
It does seem infrequent in anime for a computer controlling a ship or mecha to be superior to a human or humanoid in a humanoid mecha. I think this comes down to the anime ideal of the humanoid form, even as a pilot.
However, more recent anime have got more away from that, even making directly machine-piloted mecha meaningful opponents. (Patlabor comes to mind.)

Offline Erathoniel

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« Reply #34 on: April 13, 2008, 03:19:22 PM »
See, I frequent more hard science-fiction (Diamond or close, harder is more realistic), and cyberpunk, so the idea of direct-neural links gives more to me.
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Offline macksting

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« Reply #35 on: April 13, 2008, 04:40:48 PM »
Fair enough. Frankly, that's more my style as well. However, if hard skiffy was a primary interest in this setting, there really wouldn't be humanoid mecha anyway. That alone implies an idolization of the human form, I think; it's really not that practical compared to specialized builds.

Offline Ramidel

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« Reply #36 on: April 13, 2008, 07:11:21 PM »
Dominate Animal could have ways into the mecha-scale...but only when dominating mecha-scale animals to begin with.

Offline Zereth

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« Reply #37 on: April 13, 2008, 08:43:52 PM »
Quoting: Erathoniel

I would think you would always use a direct to brain for robots. Heck, I would for myself.

You mean a Spinal Pilot Link?

Offline Erathoniel

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« Reply #38 on: April 14, 2008, 06:43:32 AM »
Yep, Spinal Pilot Link. Or similar.
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Offline kcwong

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« Reply #39 on: April 14, 2008, 09:00:44 AM »
After a dozen reloads I finally created my first sentient robot...

Ingredients: 5 Mecha welding kit, 1 mecha repair kit, 1 Micro PC, 1 Class 7 Sensor, 1 Maximus Suit.

(My Robotics is 6, Knowledge at 15)

Re 14
Bo 13
Sp 13
Pe 14
Cr 13
Eg 13
Kn 15
Ch 11
XP 0

Not the greatest, but it's decent enough... it's a keeper! :D

Offline macksting

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« Reply #40 on: April 14, 2008, 09:04:15 AM »
Craft? Is this GH1, or 2? In my experience, GH1 uses Knowledge for Robotics. I don't know about GH2, which is why I ask.

Offline kcwong

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« Reply #41 on: April 14, 2008, 09:33:04 AM »
Oops! Sorry about the mistake. I have 15 in Knowledge and 13 in Craft (+1 from happiness). It is GH1, and Robotics uses Knowledge.

Offline jefftest

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« Reply #42 on: April 14, 2008, 02:27:26 PM »
Actually iirc most of the robot building checks ONLY check Robotics skill - Knowledge stat hardly ever comes into play in the interesting parts of the building process :(  Also I don't think lancemates help either - cramped my cunning plan of a robot army of robot army builders :D

Also iirc, my char was at about Robotics 11 before about half of the robots he built were sentient.  Kind of harsh, but I guess if it was easier there'd be robots all over the place.

Offline Erathoniel

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« Reply #43 on: April 14, 2008, 05:36:26 PM »
Really? I thought for sure given the roll table that all skills used a compound skills/stats system.

EDIT: Most of us older players save-file edit or whatnot, and find ourselves with 11 being a minimum stat/skill.
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Offline macksting

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« Reply #44 on: April 14, 2008, 06:03:00 PM »
I don't! Dear lord, why bother? There's XP for that. I don't mind the grind.