Does anyone else think GH2 needs a little more weapon diversity? Granted I haven't looked through the text files or whatnot, but there don't seem to be too many weaponry types.
What I mean is do we have any weapons that people have to struggle to visualize? (Almost) Everyone knows how a rocket launcher looks and what its shots and shot trails look like, but how many people knew what a Spinfusor looked like before Tribes (Spinfusor deserves capitalization)?
My question is this: Is GH2 diverse enough?
Now, I have strange personal tastes, but it seems to me like there should be more weapons. We have explosives (rocket launchers), but why not add grenade launchers (cheaper, 6-12 shot clip?) or even full-auto 'nade launchers (sorry, modded Soldat to have a full-auto grenade launcher and ever since I've always wanted to see one in another video games) for surpressive fire?
On another note, what about pulse beam weaponry and full auto weaponry being able to cover an arc of fire, like supression?