Author Topic: GH2: A Minimally Complete World?  (Read 2881 times)

Offline macksting

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GH2: A Minimally Complete World?
« Reply #15 on: December 30, 2007, 11:05:29 am »
I've been tempted to make my character Pragmatic (100) and have Cyberware skills out the yinyang for a while, go through an expensive Corporate faction until the best cyberware was his (hers? I always seem to play females), install them for minimal trauma, then have the character be divinely inspired to go through the Shrines and join the Monastery...

Offline palefire

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GH2: A Minimally Complete World?
« Reply #16 on: December 30, 2007, 11:14:08 am »
Cybernetic-fu? Gunnm (last order)?
http://en.wikipedia.org/wiki/Battle_Angel_Alita
The Scrapyard? Theles Spinner?

Offline macksting

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GH2: A Minimally Complete World?
« Reply #17 on: December 30, 2007, 01:29:25 pm »
More along the lines of a character with the best of both worlds simultaneously.

Offline Burzmali

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GH2: A Minimally Complete World?
« Reply #18 on: December 31, 2007, 07:15:31 am »
A better alternative to "spiritual healing" would be talents that require high spirituality, mysticism and a specific injury to acquire.  The talent would either offset the injury penalty (Heightened sense: Through intense mediation your remaining senses have been heightened, the lost of your eye no longer concerns you) or gives an alternate bonus (Efficient Dodge: Your decreased stamina from your injured heart has forced you to make the most of the strength you have, by minimizing your movements, you no longer become fatigued while dodging).  Of course, you would have to have one for the villains, I'm thinking

Spread the suffering: Requires high spirituality, mysticism, villainous and any injury to acquire.  Allows a Martial Arts technique that temporarily inflicts your injury on the target (or a random one if you have more than one).

Offline Keiseth

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GH2: A Minimally Complete World?
« Reply #19 on: January 01, 2008, 04:08:24 pm »
I like those ideas a lot, Burzmali! I think that's the right direction for Spiritual talents; over coming physical limitations. Sort of like how in NetHack, with the right intrinsic, one can still sense enemies with minds while blinded.

Hmm. Just thinking aloud; how about a Mysticism based talent to (rarely) avoid death? When your character should be killed by an attack, it makes a mysticism roll with a rather low chance of the attack bringing you to 0-1 HP but not killing you. A very low chance. Or perhaps the same roll could be used to avoid a permanent injury after being "killed". Martial artists and the very spiritual are renowned for recovering from insane injuries; for example, Bruce Lee.

Having just started a (GH2) Martial Artist/Pilot, this interests me greatly. =)

 
Quoting: Zereth

Yeah, if anybody knows where to find regeneration pods that can restore your original state rather than having to resort to cyberware, it'd be the monks. EDIT: And maybe Biocorp.


Biocorp! Maybe a sufficient BioTechnology skill could be used for something like that. As it stands, BioTech is limited in its uses. Especially in GH2.

Offline Onisuzume

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GH2: A Minimally Complete World?
« Reply #20 on: January 01, 2008, 04:10:43 pm »
Martial Artist/Pilots will love my mecha.
They have literally tons of limbs! xD

Can you say a ten-legged arachnoid?

Offline Keiseth

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« Reply #21 on: January 01, 2008, 04:14:59 pm »
Ten? Whoa. If I can get in range and stay there, nothing will be able to survive. I'm going to boost my character's speed and initiative so he can keep up.

Offline Burzmali

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« Reply #22 on: January 01, 2008, 06:10:41 pm »
I'd suck to get hit with a hyper weapon with all of those limb...

Offline Erathoniel

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GH2: A Minimally Complete World?
« Reply #23 on: January 02, 2008, 03:34:21 pm »
A ten-legged arachnoid is technically a ten-legged mecha, since arachnoids by definition have eight legs. However, just show the mecha to anyone who disagrees, and you will have no problem. Mount guns on each leg, too.

EDIT: Darnit, my keyboard/mouse tray just broke. There goes my drawing pad. I think it probably still works, I just have nowhere to put it. The tray is fixed, but at a slope, and it is held up primarily by packing tape.

Offline Onisuzume

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GH2: A Minimally Complete World?
« Reply #24 on: January 03, 2008, 12:02:10 am »
Well, two of those legs are actually chelicerae, which have grown a bit in size.

Offline macksting

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GH2: A Minimally Complete World?
« Reply #25 on: January 03, 2008, 12:45:19 am »
Significantly, I guess! Yay for mandibles!
Hmm. Perhaps consider making them storage units, or maybe weapons like the Beam Cutters? So they aren't load-bearing if it would be inappropriate.

Offline Onisuzume

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« Reply #26 on: January 03, 2008, 01:06:01 am »
They're chelicerae, not mandibles.

Offline Burzmali

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« Reply #27 on: January 03, 2008, 08:17:22 am »
Quoting: Keiseth
I like those ideas a lot, Burzmali! I think that's the right direction for Spiritual talents; over coming physical limitations. Sort of like how in NetHack, with the right intrinsic, one can still sense enemies with minds while blinded.

Well, I've mocked up a ghchars.pp to allow for multiple requirements and I am working to add support for permanent injuries.  Is there any directions around for compiling the game from code?