Took me a while, but I finally got around to updating. Long and short of it: I love the new arena stuff, especially on my poor comp (No plot loading = constant mecha mashing goodness!).
I do, however, have a question or two -- with your arena group, how exactly does the non-combat skills work? I made a grease-monkey character (20 know/craft, 6 appropos skill, etc) to do minor mecha modding, but even really, really basic mods seemed to have rediculous fail rates (Taking out an installed 1 slot piece was failing like 80+% of the time, for example) -- does it default to whoever has the highest M.Engineering skill, is there some other choosing factor, or am I just missing something?
Beyond that, does shopping/convo/flirting help out any? I noticed after making the character (Who also had high Charm and the appropriate skills) that I was getting some pretty decent discounts off the stated mecha-price -- if it does have an effect, I might put aside some funds to buy the chara' that flying armor plate of a command mech I spat out...