Quoting: Erathoniel
I've got a question. Can there be seperate semi-races in GearHead? Will the engine support it, even if they're not standard. By semi-race, I mean like Bowman's Wolves, Shadowrun Metahumanity, mutants, et cetera.
Yup. We already are getting catgirls/guys and people with armor plated skin based on the free trait you get at character creation.
(At least, it was last time I checked. We don't have it now and it is (was?) a planned feature.)
Quoting: Erathoniel
Well, yeah, but I'm also referring to stuff like extra tails (though you did mention that), as well as Three Laws style stuff. Read Freefall for this, about the Bowman's Wolves (inable to attack humans). I'm thinking forced non-lethality. Could also make for a semi-pacifistic non-killer who has to go through a long series to mentally prepare to use lethal weapons.
And yes, last time I checked it did involve tails.
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You just want to play as a Bowmans Wolf with a killer robot don't you?
The mental block VS lethality could work though. Possibly added to robots, biotech (yes, I have a feeling that you will eventually be able to mod in BW's) and possibly even convicted criminals!
How could it work?
1) As a "talent" that sucks up a certain amount of MP per lethal shot dealt to hunams (as per COMPLEX x) until either A) you faint or B) you "Break" the conditioning by soaking enough MP in a certain space of time. Perhaps as it gets broken it sucks less and less MP?
2) Straight up "You feel uneasy and cannot pull the trigger" until you pass a plot point. Might work as a negative cybernetic implant.
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Quoting: macksting
Fuchal?
Like, Fuji? Where Lister wants to grow sheep and cows and breed horses?
Leaping mutton?
I'd imagine. I already pointed this one out earlier but it has not been confirmed yet.
It would be neat if the Comet Burger personnel would wear a red/green/blue octagonal hat with an arrow through it too...
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Just tossing another idea into the energy credit pool, if anyone has read Frederic Pohl's "Heechee", the station maintenance tax might work as a plot device to help flesh out the indentured underclasses.
(People so poor they can barely afford to pay the rent.)
Of course in the GH universe the life support systems may be advanced enough to be able to run for a minute amount of money, but even if that were the case I reckon a life support tax might work for the long term residents (It would be invisible to the player because it would be skimmed off the goods and services the player purchases during his/her stay. Kind of like GST.)