Was that vague enough? Anyway, I'm not sure what's causing this but a couple of times now while testing stuff I've run into this same crash/error message.
The problem is, obviously that I'm doing all kinds of badkitty wierdness, so narrowing down where the problem is can be difficult. As far as I can tell the two or three times this has happened have all been while I was testing set Scene fights against NPCs who had been adjusted using GSkillLevel . And that's about all I can think of that's similiar. So I'm assuming it's either something about the way I'm creating scenes with NPC's installed in mecha cockpits in the inventory, or it's something about the excesively high GSkillLevel they end up with due to Renown 100 PC plus whatever fudge factor I had put in to account for other PC advantages.
OH! And the crash is occuring while the NPC is attacking I believe.
C:\Documents and Settings\Maximillion\Desktop\GearheadTree\GearHead test>arena
An unhandled exception occurred at $0042566F :
EIntOverflow : Arithmetic overflow
$0042566F DOLEEXPERIENCE, line 334 of ability.pp
$0048392F PROCESSATTACKEFFECT, line 1566 of effects.pp
$00484E8E DODIRECTFIREATTACK, line 1890 of effects.pp
$00487A9F DOATTACK, line 2518 of effects.pp
$00462B5F ATTACKERFRONTEND, line 157 of arenacfe.pp
$0045C9D6 AIATTACKER, line 506 of aibrain.pp
$0045D0D3 ATTACKTARGETOFOPPURTUNITY, line 754 of aibrain.pp
$00460607 SEEK_AND_DESTROY, line 1471 of aibrain.pp
$0046125C GETAIINPUT, line 1668 of aibrain.pp
$004378C5 GETMEKINPUT, line 91 of arenaplay.pp
$00437A36 CHECKMEKS, line 142 of arenaplay.pp
$00437CB2 COMBATMAIN, line 240 of arenaplay.pp
$0043973F SCENEPLAYER, line 880 of arenaplay.pp
$004183F3 NAVIGATOR, line 96 of navigate.pp
$00413C4C ENTERCAMPAIGN, line 1193 of arenahq.pp
$00413E29 STARTRPGCAMPAIGN, line 1240 of arenahq.pp
$004017E5 main, line 78 of arena.pas