Author Topic: Another idea  (Read 633 times)

Offline Reaver

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Another idea
« on: August 07, 2006, 11:33:35 AM »
This is directed mainly at Joseph Hewitt ...

I'm currently working for a game designer <Privately owned, we're not doing much right now anyway...> However I've got access to some coders in addition to, if this idea works out, a select amount of funds. We've only just got back into doing 'anything' and as such we've still got a whole lot to set up. Now, I'm wondering if, with your support, in the long term <I'm talking LONG term. (Which is a long time. Talking months, maybe year or two...> and when I've fully explored the skills of the coders working on the productions of the company I work with, that Gearhead and my associate's company might be able to 'join forces' persay.

I know this seems incredibly forward, but it does give certain options...

Number One - Increased production on Gearhead, which gives players more gaming experience and more fun.
Number Two - A registered domain, forum, high space, large bandwidth.
Number Three - Should this work out, hits on the website would increase, as would advertising hits. In terms of partnership or co-op this also means profit which would doubtless be appreciated, no?
Number Four - One of my associates companies main concerns is producing a fully functional MMORPG. If it were possible to make an excelling version of Gearhead it is possible that we could invite coders to develop an Online Gearhead Experience.
Number Five - Larger consumer base. We're soon to be added for our first produced game to Miniclip.com. This means more people coming onto the website to check out the game.
Number Six - Future planning. In the future, should the games graphics end up heavily improved or should the online prove to be successful, expansions to online or heavily improved offline versions of the game could be made available for retail in addition to standard versions for increased profit, or subsidised with advertising and/or extras.

Please note that although I am not Company Chairman by any means, I am currently the Director of it and he (The Chairman) tends to not be quite so diplomatic, or as efficient as he is ambitious. As such I tend to handle most matters for him. Either which way, I love Gearhead and hope to see it develop further.

Please also note that this is only a suggestion. As I'm unable to post my Email through PM <What sort of board is this...> I'm leaving them here...

Please do respond. I'd like to discuss this,at least at some length...

~Sam

Sam@Maynestream.net <It's not currently active. It should be tomorrow. Is my official address for the site that really needs to be redone.>
Reaver@Slingshot.co.nz <Private>
Diveforthepenguinking@hotmail.com <My hotmail address. On it very frequently.>
YID - ElochaiTwizted <Yahoo is only used for conferencing when I'm asked to go online. Hardly used.>

Offline Joseph Hewitt

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Another idea
« Reply #1 on: August 07, 2006, 12:41:34 PM »
I'd be thrilled to work with actual professionals on GearHead. My one requirement is that I don't want to give up my copyright over the universe, mecha, and characters.

You can email me at pyrrho12@yahoo.ca; that's the address I use most. I'd like to discuss this further.

Offline Reaver

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Another idea
« Reply #2 on: August 07, 2006, 09:09:40 PM »
Getting onto that as we speak...

Offline Reaver

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Another idea
« Reply #3 on: August 08, 2006, 10:28:46 AM »
Ok, email sent.

I'd like to add something though.

This is how it stands with my coder situation...
<We ect refers to the company that I help run. If I could call it that, right now.>
It seems I've been left out of the loop a bit. We've currently got access to four coders, however they all currently work Freelance. Much like myself and Geoffrey. We've got one on holiday, who will return shortly. But I don't know too much about his skills. We've got another currently down with computer problems (Blew up) who is excellent, and we're working to rectify that one. Another that I'm more than dubious about who we're currently talking things over with. He's functional, but I don't know much more than that. And we've another who hopefully joins us in September.