Reviving old thread, still being new on the forum I have great fun in playing GearHead I over and over [didn't play 2 too much, I kinda can't get used to it]
So, by following Johnny's guide and looking for something fitting for the endgame, I created this monstrosity:
Battroid 10
name <Judgement>
desig <AVT-X0>
desc <Descendant of the Monstrous hovertank, this mecha is capable of laying waste to cities.>
sdl_sprite <btr_musketeer.png>
Mod Storage
Name <Right Missile Pod>
Armor 10
mass -2
sub
Mount
Name <Right Missile Bank 1>
inv
MLauncher 5
Name <Inferno Missiles>
Range 10
Magazine 30
sub
Rockets 5
Type <BLAST 5 BURN>
end
end
Mount
Name <Right Missile Bank 2>
inv
MLauncher 5
Name <Inferno Missiles>
Range 10
Magazine 30
sub
Rockets 5
Type <Blast 5 BURN>
end
end
end
Mod Storage
Name <Left Missile Pod>
Armor 10
mass -2
sub
Mount
Name <Left Missile Bank 1>
inv
MLauncher 5
Name <Inferno Missiles>
Range 10
Magazine 30
sub
Rockets 5
Type <BLAST 5 BURN>
end
end
Mount
Name <Left Missile Bank 2>
inv
MLauncher 5
Name <Inferno Missiles>
Range 10
Magazine 30
sub
Rockets 5
Type <Blast 5 BURN>
end
end
end
mod head
armor 10
mass -3
sub
ECM 4
BeamGun 2
Name <AA-Pulse Laser>
Range 6
Type <INTERCEPT ANTIAIR>
Acc 1
BV 4
Speed 4
Mass -2
BeamGun 2
Name <AA-Pulse Laser>
Range 6
Type <INTERCEPT ANTIAIR>
Acc 1
BV 4
Speed 4
Mass -2
Sensor 8
end
mod body
armor 10
mass -3
sub
Cpit
Armor 2
TarComp 6
Gyro 3
Engine 6
Armor 2
Gun 15
Name <Buster Cannon>
Range 7
Speed 3
Magazine 20
Mass -7
sub
Ammo 15
name <Heavy Artillery Shells>
Type <BLAST 2 HYPER>
end
Gun 15
Name <Buster Cannon>
Range 7
Speed 3
Magazine 20
Mass -7
sub
Ammo 15
name <Heavy Artillery Shells>
Type <BLAST 2 HYPER>
end
end
mod arm
name <Right Arm>
size 10
armor 10
mass -4
sub
STC PHS-25
end
mod arm
name <Left Arm>
size 10
armor 10
mass -4
sub
STC PHS-25
end
mod leg
name <Right Leg>
armor 10
mass -5
sub
Mount
Name <Right Weapon Mount>
inv
MLauncher 15
Name <Heavy Missiles>
Range 10
Magazine 6
sub
Rockets 15
Type <BLAST 3 BRUTAL>
end
end
Mount
Name <Left Weapon Mount>
inv
MLauncher 15
Name <Heavy Missiles>
Range 10
Magazine 6
sub
Rockets 15
Type <BLAST 3 BRUTAL>
end
end
end
mod leg
name <Left Leg>
armor 10
mass -5
sub
Mount
Name <Right Weapon Mount>
inv
MLauncher 15
Name <Heavy Missiles>
Range 10
Magazine 6
sub
Rockets 15
Type <BLAST 3 BRUTAL>
end
end
Mount
Name <Left Weapon Mount>
inv
MLauncher 15
Name <Heavy Missiles>
Range 10
Magazine 6
sub
Rockets 15
Type <BLAST 3 BRUTAL>
end
end
end
So, what you think? It seemed overpowered at first sight, but then, MV/TR penalties are monstrous [pun intended]
Also, it ends below an Ovaknight in PV range, is pretty fragile to leg-shots and so on... Also, Monstrouses in my game have only 3 light nukes, because ammunition explosions caused damage overflow and game shutting down [also, at 14 mil PV they are closer to other final faction rewards]