Here's my list. If an item says [fixed], then the fixed version is included in my
graphics add-on.
Models that need to be re-rendered using an orthographic camera:* Petrarch
* Esher (hard to tell)
* Kojedo
* Monstrous
* Argoseyer
* Cetus (hard to tell)
* Sentinel
* Ultari
* Gigas
Models where the camera angle is too high:* All LDraw models.
* Petrarch
* ZeroSaiko
* Osprey
* HoverTruck
* HoverTruck2
* Sentinel
* Phoenix (hard to tell)
* [fixed] Rover
* Renegade
* Vespa
* Excel
* Radcliffe (possibly. hard to tell.)
* Harpy (is an LDraw model.)
Mecha with other issues:* Quetzael (is hand-drawn, AFAIK. should be rendered in 3D.)
* Musketeer (side-view is not at an angle.)
* Strongarm (same issue as Musketeer.)
* Savin (side-view appears to not be at an angle. hard to tell without the actual 3D model. I think it's OK.)
* Corsair (same issue as Savin.)
* Hariseng (same issue as Savin.)
* Thorshammer (same issue as Savin.)
* Trailblazer (same issue as Savin.)
Models that are rendered at the wrong scale:* [fixed] Rover (too big. Renegade is more or less at the correct scale for this model.)
Mecha missing models (information from Tung Nguyen's list):* Alba
* Aranos
* Century
* Chameleon
* Chimentero (currently uses a Zoanoid model.)
* Domino
* Esher
* Fenris
* [fixed] Gobuksan
* Ice Wind/Fox
* Joust
* Luna II
* Puma
New sprites I've created that are, as of yet, unassigned:* aer_shuttle
* tur_gun
* tur_missile
Sprites that I've changed for other reasons:* btr_condor (rerendered to reflect updated model)
* ghu_renegade (new model)