Since this thread has already been necro'd...
oh, for the Argoseyer:
http://www.forgeworld.co.uk/Tau/bara1.jpg
this is how I imagine it now
more organic tho
That link is already broken. But this one still works:
http://web.archive.org/web/20060228164325/http://www.forgeworld.co.uk/Tau/bara1.jpgHmm... I guess that does look a lot like the Argoseyer.
How do I add the disk to my inventory by save editing?
I'm not sure
exactly, but you might want to start by reading the
Talents & Savegame Hacking thread. Specifically, this part:
For items, especially non-plot related ones like the laser drill, it's a lot easier to just add it into the design files instead of messing around with the save file. You've got to buy it from some shop or another afterwards, but it's a considerably simpler process. Design file editing's pretty straightforward, even moreso in GH1.
Several of us have tried hacking savegames to add items. But while we do succeed with hacking the skills or talents or
modifying an existing item, attempts to add new items tends to fail one way or another. (I suspect each item is split up into different parts in the save file.) So, like Frumple said, adding a quest item (like the Argoseyer disk) to the shop item list to buy is by far the easiest approach. That, or just use a backup of an earlier save before the disk was lost.
Speaking of which, shouldn't it be possible to
edit the Argoseyer plot itself so that the disk does not get lost if the player leaves the level without grabbing it? Wouldn't that just involve changing the script so that the level with the disk does not regenerate randomly every time you enter it? Then such changes could be made into a patch or something and making that available to all might prevent such headaches...