I've finally gotten around to making another release of GH1. Here's the list of changes:
- Added villainous reputation debugging code (Series\ADV_FederatedTerritories.txt)
If you gain villainous reputation from attacking someone, a message is printed saying "You feel villainous". If you feel this is in error, quit the game without saving and make a copy of the save file. Describe for me exactly what happened when the message came up, and I may ask you to send me the file so I can try it myself.
- Applied Michael's new patches
- Paletted images should use improved color swap (sdlgfx.pp)
- Models can no longer set self as target (targetui.pp)
- Can learn skill from school even if DirectSkillXP is off (services.pp)
- When cycling weapons, only weapons of appropriate range used (gflooker.pp)
- Fixed problem with tactics mode start trigger (arenaplay.pp)
- Characters indicated at start of tactics turn (arenaplay.pp)
- Fixed exploitable tacticsmode bug (arenaplay.pp)
- Jack of All Trades can now use repair skills (pcaction.pp)
- Burn status effect now has constant rate of diminishment (arenacfe.pp)
- Area effect weapons do full damage against metaterrain, props (action.pp)
- Attacking drones should not give villainous reputation (locale.pp)
- Fixed lancemate chatting in mecha bug (aibrain.pp)
- Lancemates may not learn new talents (pcaction.pp)
Delete your series directory before installing on top of an older release. Save games and character files are compatable with previous releases. Let me know if you encounter any problems.
EDIT- I set the wrong version number in the program again. I'll fix that later.