Author Topic: Breaker canon : cant use called shot?  (Read 666 times)

Offline Question

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Breaker canon : cant use called shot?
« on: January 21, 2007, 12:35:29 PM »
Whenever i try to use a called shot with the breaker canon, it always fires as if i had done a non-called shot.....it hits random areas regardless of what i targetted. Is it bugged?

Offline macksting

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Breaker canon : cant use called shot?
« Reply #1 on: January 21, 2007, 01:17:06 PM »
Might this have something to do with it being a Spread weapon? Dunno.

Offline Tung Nguyen

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Breaker canon : cant use called shot?
« Reply #2 on: January 21, 2007, 02:58:01 PM »
Breaker Cannons have the HYPER tag: it strikes all locations at once. If you're after massive damage, you hit the jackpot. If you really want called shots, go for a weapon that doesn't have HYPER or SCATTER.

Offline Anticheese

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Breaker canon : cant use called shot?
« Reply #3 on: January 21, 2007, 03:03:58 PM »
Also, Spot Weakness only works with single shots.

Offline Question

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Breaker canon : cant use called shot?
« Reply #4 on: January 21, 2007, 08:02:27 PM »
I thought HYPER meant that the projectile moved at HYPER speed lol.

Offline Anticheese

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Breaker canon : cant use called shot?
« Reply #5 on: January 21, 2007, 08:11:59 PM »
I direct you to ./Gearhead/doc/man_umek.txt

EDIT: It's missing BURN - But I think you can guess what that means.

Offline palefire

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Breaker canon : cant use called shot?
« Reply #6 on: January 21, 2007, 08:22:17 PM »
Think of something BIG, think of something engulfing... actually I have no idea what a breaker cannon is like. 'el, it's not only HYPER, it's ARMORPIERCING! Heard that Savins are modelled after Gundam W (well, it's easy to spot), but that buster rifle shoots a huge cone of beam.

Offline Anticheese

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Breaker canon : cant use called shot?
« Reply #7 on: January 21, 2007, 08:32:42 PM »
When I think HYPER, I think Black Mage's Hadoken.

Offline macksting

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Breaker canon : cant use called shot?
« Reply #8 on: January 22, 2007, 01:04:21 AM »
Seems appropriate, actually.
I was thinking of making the Sofia the 3rd Nora MA-01, from Blaster Master. Groundhugger, half-decent armor, both rolling and jump capability, and the gun would have Hyper.
Why? Because the gun said Hyper on it by level 3. That's why. :) Oh yeah, and a missile pod with two ammo types available (one smart, one not) and a lightning cannon, both in the body.