I think the Taunt ability should snap to enemies present, since it is bit of an bother to scroll around from the corner of the map to the player's targets.
EDIT: By the way, I sometimes find that destroyed mecha would start moving in a straight line and tends to leave the battlefield if all enemies are defeated, but before that time their icons are just the junk icons, and they are not moving. This is especially disturbing since this happened during battles on Caley Rock and inside Spinners. It deprives me of loot as well, which is troublesome. For some reason, it makes me think the machines are possessed or something.
EDIT 2: I think there is another problem with the Gordon Valeus battleship quest, along the line that is about the thieves who stole the parts. After completing the quest, the area in which their space station was found wouldn't disappear, and it is in the color of an regular enemy patrol. This is confusing, so I think that area should be removed after the quest.
EDIT 3: When I attack an enemy patrol and there is someone trying to escape the battle, their dialog box would have an number at the beginning of where the text starts. Very minor typo.
EDIT 4: I sometimes find that the viewpoint from which I operate would make it harder for me to select objects and enemies at times. I would like the direction keys to be able to do diagonal movement, by pressing the two appropriate keys at the same time, like Up and Left to move the selection cursor diagonally, to the upper-left.