Acrobatics will work with up to AC:2 armour, hopefully not counting natural armour (see the planned character creation trait "Draconic Apothesis") and the skinsuit is definatly AC:2. So you should be getting acrobatic rolls.
Acrobatics only gives you a chance to reroll however, and chances are it is done in the background. So instead of getting an acrobatics message you still get the dodge roll, because all that Acrobatics is is just a second dodge roll.
*ahem* Back on topic.
Quoting: Joseph Hewitt
Alternatively I could do something where it splits into multiple pieces when equipped, then recombines into a single piece when unequipped.
That would work very well, using this method you still get damage in certain parts of the suit (I.E Arms, legs) and get the overall effect of a full suit.
The problem however is that it will show up on the inventory equipped list, could there be an arena.cfg option to hide things like "Spacesuit leg, Spacesuit arm" from the equipment list?
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Here is my idea on how it could work.
Suit 12
Name <Light Battlesuit>
Desc <A lightweight suit of armour used by the Solar Navy>
Mass -2
sub
Suitleg 10 (Note: New class "Suitx" where X is a piece of armour, counts for both legs/arms unless a second "Suitx" is added.)
Name <Light Battlesuit leg>
Desc <A part of the Light Battlesuit used by the Solar Navy>
Mass -1
end
sub
Suitarm 10
Name <Light Battlesuit arm>
Desc <A part of the Light Battlesuit used by the Solar Navy>
Mass -1
end
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Or instead of using "sub" and treating them as subcoms, perhaps add a new class..or would that confuse things?