Author Topic: One-piece armour?  (Read 1421 times)

Offline Anticheese

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One-piece armour?
« on: December 06, 2006, 09:30:25 PM »
The way armour is set up now in Gearhead, you have 6 slots: head, torso, two arms and two legs (hopefully). Armour is brought for each slot individually  and in GH2 you can now buy an entire suit at once.

The idea I'd like to bring to the table is having armour that takes up multiple slots, I.E a spacesuit taking up the arms, legs and torso but leaving the head free for the helmet. In real life you don't save up for a spacesuit piece by piece.

By all means, I'm not suggesting removing the current suggestion for this, I'm just saying can we get this as well?

Offline draconuszero

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One-piece armour?
« Reply #1 on: December 06, 2006, 10:04:55 PM »
That'd probably be a good idea for the reasons you explained.  Personally it'd say it work best for anything that has suit at the end, like the maximus ones.

Offline Anticheese

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One-piece armour?
« Reply #2 on: December 06, 2006, 10:44:52 PM »
Or even just a regular suit!

"Hi, I'd like to buy a suit please..It's for a formal dinner this evening

"Okay, we only have the sleeves and torso of the suit in stock, due to recent patches I can't help you any further but try coming back in 24 hours time."

"24 hours? I thought you guys got new stock in at 6 in the morning!"

"Yes, we did. But thanks to patch 1.001 we now start that cycle when you, the only customer we EVER get walks through the door."

"Gee, tough life"

"Tell me about it."

Offline Joseph Hewitt

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One-piece armour?
« Reply #3 on: December 07, 2006, 02:59:38 AM »
It's a good idea that would be a pain in the arse to code. Basically the three armor "slots" would have to be three different pieces of equipment, and the user interface would then have to treat the three as a single piece.

Alternatively I could do something where it splits into multiple pieces when equipped, then recombines into a single piece when unequipped.

Offline TerminusEst

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One-piece armour?
« Reply #4 on: December 07, 2006, 08:13:30 AM »
On a slightly related note, recently in GH2, while in the Cayley Rock mines, I checked the roll history and found my character wasn't getting Acrobatic rolls, despite wearing a skinsuit; the lightest set of armor I could find. I thought that was the point of the skinsuit was so you could have something that was sealed that still worked with acrobatics?

Offline Anticheese

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One-piece armour?
« Reply #5 on: December 07, 2006, 01:36:24 PM »
Acrobatics will work with up to AC:2 armour, hopefully not counting natural armour (see the planned character creation trait "Draconic Apothesis") and the skinsuit is definatly AC:2. So you should be getting acrobatic rolls.

Acrobatics only gives you a chance to reroll however, and chances are it is done in the background. So instead of getting an acrobatics message you still get the dodge roll, because all that Acrobatics is is just a second dodge roll.

*ahem* Back on topic.

Quoting: Joseph Hewitt

Alternatively I could do something where it splits into multiple pieces when equipped, then recombines into a single piece when unequipped.


That would work very well, using this method you still get damage in certain parts of the suit (I.E Arms, legs) and get the overall effect of a full suit.

The problem however is that it will show up on the inventory equipped list, could there be an arena.cfg option to hide things like "Spacesuit leg, Spacesuit arm" from the equipment list?

--

Here is my idea on how it could work.

Suit 12
Name <Light Battlesuit>
Desc <A lightweight suit of armour used by the Solar Navy>
Mass -2
sub

   Suitleg 10 (Note: New class "Suitx" where X is a piece of armour, counts for both legs/arms unless a second "Suitx" is added.)
   Name <Light Battlesuit leg>
   Desc <A part of the Light Battlesuit used by the Solar Navy>
        Mass -1
end
sub
   Suitarm 10
   Name <Light Battlesuit arm>
   Desc <A part of the Light Battlesuit used by the Solar Navy>
   Mass -1
end

--

Or instead of using "sub" and treating them as subcoms, perhaps add a new class..or would that confuse things?

Offline SharkD

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One-piece armour?
« Reply #6 on: December 07, 2006, 02:17:53 PM »
I prefer the current convention of having several pieces you must assemble. However, maybe shops should sell all components of a suit so that you don't have to revisit the store to get an entire set?

Offline Anticheese

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One-piece armour?
« Reply #7 on: December 07, 2006, 04:29:29 PM »
Allready in Gearhead II. Just look at any store that sells spacesuits and you will see something like "Skinsuit set"

Offline Varil

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« Reply #8 on: December 08, 2006, 01:45:47 AM »
I think the idea is that many armor ideas probably won't work as anything but a set. Like...a set of force-field generators with the battery in the torso. What good would the set be without the torso?

Anyhow, the idea, if implemented, probably should apply to anything that should go together, rather than just a predefined suit type. Like a pair of leggings that made you run faster, but only if you had one on each leg. Or something.

Maybe it'd be simpler to let them act as individual pieces, but be mostly useless without the appropriate complementary parts? Space suits already work that way, right? So maybe something could be worked out from that?

Maybe if there were some way to just equip the suit in one slot, and it could have some flag that just 'locked' any other slots it was supposed to take up?

Offline macksting

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One-piece armour?
« Reply #9 on: December 08, 2006, 11:29:48 AM »
Now that you mention it, it might be interesting to have shoes with different properties. While one of SuperSpeed or flight might be useless without its mate, a shoe with "stompin' power" and a shoe with "explosive ordinance detection systems" might be useful without a mate!

Offline Varil

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« Reply #10 on: December 09, 2006, 07:19:34 PM »
I would so buy a shoe with stompin' power.

Offline SharkD

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One-piece armour?
« Reply #11 on: December 10, 2006, 12:41:19 PM »
The 'Power Shoe'.

Offline Anticheese

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« Reply #12 on: December 10, 2006, 03:49:58 PM »
Anything would be better than the "Power Glove"...

Offline macksting

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One-piece armour?
« Reply #13 on: December 10, 2006, 04:42:40 PM »
Funny thing. I was just looking into purchasing an NES Satellite. I hear they really go through the batteries, but it would finally be a multitap for my NES! After all these years!

...and I don't have any games that can use it. But who cares.

Offline Varil

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« Reply #14 on: December 11, 2006, 12:57:11 AM »
I think, so long as we're on this line, that we could make a shoe with stompin' power an artifact, and call it "Mario's Boot". Eh? Ehhhh? How's that for genius? Anyone? Bah. Keep your power shoe, then.