A number of things - either created or found on the junkyard and refurbished. Only finished and tested stuff is given here, more is partially complete and about to follow after some tests.
Mecha.
Number of units, created mostly to fill for the missing classes of military units in GH - tanks and hovertanks, walkers, tanks and walking tanks, fast attack vehicles, artillery and MRLS, gunships, dedicated space fighting vehicles and so on.
FA-37 Valkyrie.Inspired by the StarCraft Valkyrie. Turned to be quite nice light-to-medium unit of average strength.
http://87.118.132.18/anime_manga/games/gh2/Valkyrie.txt (v1.0)
T-168 Yarost (Frenzy)Main Battle Tank created at the dusk of conventional armor, when the tank lobby desperately fought to overcome mecha supremacy. Can be extremely dangerous opponent even for Savin, but at a higher price and with all mobility and operation theater limitations of tanks.
Ground only unit.
http://87.118.132.18/anime_manga/games/gh2/Frenzy.txt (v1.0)
SF-01 Starfighter 01Dedicated space interceptor with completely modular design. As it basically consists of most needed elements combined in the most usable way, it's overall design remained mostly unchanged for centuries. In space it has become much like what Buru-Buru is on the surface (Several more sub-modifications, some spin-offs and a DYS kit are under testing).
Space only unit.
http://87.118.132.18/anime_manga/games/gh2/Starfighter.txt (v1.0)
More to follow...
Boss Mecha for scripting.
Some tough opponents to make the game more challenging. Supposed to be used in scripted events only and designed so that there is some chance for capturing. Can be added do the design folder if you really want so see them in the shops, but the PV seems to be a bit too high for them to appear in random missions.
SentinelSuper heavy turreted walker, designed to protect critical installations in low/no supply & maintenance situations. To achieve this it's hull and armor were maxed out and formidable array of energy only weapons with sufficient amount of power sources for them were used. The resulting unit is slow and bulky, but thanks to it's turreted weapons has no blind spots and you will hate the idea to be close enough to exploit this.
Ground only unit.
http://87.118.132.18/anime_manga/games/gh2/Sentinel.txt (v1.0)
DragonBiotech synth of Venusian origin that recreates legendary Earth creature. As we all know unlike the vulgar biomonsters of old Earth, Venusian biotechnology has only peaceful applications. Unfortunately people seem to be vulgar enough to use this quasiintelligent peaceful being as state of the art command unit.
Even for acrobatics/personal skill based character build a 1vs1 duel against similar PV unit can be very interesting challenge. Regardless of it's +1/+1 rating the Dragon is very far from being overkill.
The breath weapon is powerful, but requires expensive and hard to manufacture ammunition. Each shot will really hurt your pocket.
http://87.118.132.18/anime_manga/games/gh2/Dradon.txt (v1.1 - Smoke breath ammo added, some typos fixed)
More to follow...
Equipment.
Generic itemsMicromotor rollers, exosceletons and exoframes, addons and military issue complex upgrade kits for guns (including auxiliary shotguns) and so on.
The Headhunter pistol is is designed to be the most powerfull single handed gun (While single/double handed weapon separation is not adequately implemented in GH it still can be achieved by means of self-restrain). Similarly the gunslinger kit is meant to be the most powerful kit suitable for pistols.
http://87.118.132.18/anime_manga/games/gh2/PC_Unholy_Equipment.txt (v1.0)
Exotic weaponsVarious less common weapons.
http://87.118.132.18/anime_manga/games/gh2/PC_Unholy_Exotic.txt (v1.0)
Warlord Medium Powered ArmorExoskeleton equipped powered armor designed for anti-mecha combat. Inspired by Battletech elemental armors.
http://87.118.132.18/anime_manga/games/gh2/PC_Unholy_Warlord.txt (v1.0)
MPO-8 ZnecThe Znec (Harvester) Modular Infantry Weapon is liquid gunpowder based silenced gun that uses 12mm subsonic ammunition. It consists of base module that can be used as concealable silenced SMG and 3 mod kits - assault, close quarters and sniper. The weapon was designed for maximum stealth and resilience, with solid, bulky mechanics, no power sources (easily detectable even at long range) and minimal light, sound and heat signature.
Used only by those with extensive military training, because subsonic bullets require significant amount of time to master and constant practice.
The weapon is logical development of the main concept behind current Val/Vintorez/VSK/Vihlop line of weapons. With the use of liquid gunpowder the extractor noise (which is serious problem currently) was removed and dynamic adjustments to the charge power have been made possible.
One interesting perk of this weapon is the availability of sniper mod kit and sniper ammunition of <ARMORIGNORE COMPLEX> type.
http://87.118.132.18/anime_manga/games/gh2/PC_Unholy_Znec.txt (v1.0)
CALIBER_default.txt with all needed addons:
http://87.118.132.18/anime_manga/games/gh2/CALIBER_default.txt (v1.0)