General Category > Plot and Game World
Wherefor art thou, Exorg?
Frumple:
So to start a list, it'd look something like this, were I trying to keep track of SF:0 action:
Fixed, Immediate:
Wynter Mine [Caylay Rock]
Hovel [Thales Spinner]
Boom Club (Daily) [Thales Spinner]
CometBurger Factory [Fuchal Spinner]
Boneyard [Clund Rock]
Fixed, Unlocked:
Caylay Core (60 rep) [Caylay Rock]
Thales Spire (At start; needs codebreaking or 'unlocking') [Thales Spinner]
Thales Final Spire (Not entirely sure. Plot?) [Thales Spinner]
Robot Mill (At start; needs codebreaking or 'unlocking') [Thales Spinner]
Ruins of Terror (Plot, codebreaking, finding entrance in boneyard) [Clund Rock]
Ultimate Dungeon (Lategame) [Hometown]
Random:
Fungi Infestations (Sporadic) [Random]
Deralict/Treasure Ship (Genned @ game start, sometimes plot revealed) [Random]
Astroid Mine/Cave (Genned @ game start, sometimes plot revealed) [Random]
Sewer/Urban Hell (Genned @ game start, sometimes plot revealed) [Random]
There appears to be some kind of factory related mission -- never seen it, so no clue how that pans out.
Anything else?
EarthquakeDamage:
There's the Robot Factory, but it's pretty boring (all I got was a Gold Crown or something equally useless -- expensive, but useless). It's in Cesena, I think.
I need to look up this Ultimate Dungeon thing. That's news to me. I wonder if it's like the GH1 sewers. Keep diving until you can't stand the heat and all that.
Frumple:
Updated the list a bit, though I couldn't find a robot factory in Cesena. Mill in Thales, but not Cesena. Will keep looking.
Notes so far: Anywhere with robots actually has a pretty decent chance of bringing in some money; autoguns -- on arachnoid drones -- sell for a good 7-8k a pop. Robot Mill, Spire, and CometBurger all seem to have them, and they tend to be pretty common; definitely the most prolific ranged 'bot, at least. Anyway, walked out of exploring the Mill with about 10 of them; that's 70k, right there. 'Bout twice what a low rep fungus extermination'd get'cha, though taking a fair bit longer.
Ruins of terror's kinda' annoying to get into, thus far. No door to shoot down, and since -everybody hates me- (There's like three shopkeepers in the green toward me, among about five or six spinners. Haven't quite figured out why yet, but it's probably whatever caused me to go villainous 20. I don't even know what I did, and I'm in freaking L5Law!), I can't convince the manager-type dude to let me in.
Easiest way to figure out where the dungeons are, is a find-in-file 'dungeon' pointed at the series folder. Why I didn't think of that earlier, I'm not entirely sure.
Ephafn:
--- Quote from: Frumple on June 06, 2010, 07:16:48 PM ---
(There's like three shopkeepers in the green toward me, among about five or six spinners. Haven't quite figured out why yet, but it's probably whatever caused me to go villainous 20. I don't even know what I did, and I'm in freaking L5Law!)
--- End quote ---
I had the same issue once, and I figured it was due to "Irrational Anger" cyberdysfunction. It increases your villainy relatively slowly, but since it is hard to reduce villainy, it accumulates.
Also, there is another derelict ship, which lead to a SF:2 battle against a robot monster. I don't know how to get that mission though.
Frumple:
Ha, wish it were a cyberdisfunction causing it; at least I'd have something to show for it, then. No, everyone's hated me straight from the start of the game. Was more than a little surprised that the first shopkeeper I met had like 4 -, despite me having base charm 10 and functioning conversation. I figured they just didn't like L5Law or somethin', at first, but a few eps into the story, I checked my @ scores and noticed I was villain 20+ and criminal 10 or so and was like, 'wat'. The only missions I'd ran were core stories (which I did without criminal choices) and L5Law missions, so I was completely baffled where it came from. Guess it's just one of those odd off-the-wall starting things, or something, but I didn't really notice anything mentioning it, yanno?
I'll keep an eye out for that robot monster fight. Probably be a while before I can get to it, though; character's not really kitted out right for SF:2 fights right now (Only piloting 8, gunnery 7, Reflex 15, and a Galah), so I can't really get renown to rise. Fungus cleanings don't seem to boost my rep, which was kinda' saddenin'. Amusing to get 35k for killing two fungi scavengers, but at this point my robo-bois can walk over hunters and armor'd fungi en-masse, so... yeah.
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