General Category > Plot and Game World
GH2: New Basic Missions + City Characterization
eliddell:
Stuff of various levels of silliness that came to mind as I was reading through this:
Cuisine (Fuchal)
Chef X has just come up with the recipe of a lifetime, but needs rare ingredient Y in order to actually prepare it. Y could be at the bottom of a cave, inside an asteroid set up as a giant fish tank, only available from another spinner, only grown by one specific corporation/rich guy (and the cook doesn't care whether whether the PC buys it or steals it), no longer available on the open market but a ship that was carrying some as part of its cargo went missing nearby a while back . . .
Culture (Athera, Yatate)
Famous Pop Star X has been receiving death threats, and needs a bodyguard the next time he goes up on stage/an investigator to find out where they're coming from.
Famous Pop Star Y was severely injured in a recent accident, but absolutely must appear on stage tomorrow for a benefit concert. The PC happens to look exactly like him, so Y's manager asks the PC to perform in Y's place.
Industrial (Cesena, Tohru)
A test pilot is needed for a new prototype (the PC is handed a mecha and sent out to shoot at targets)
Industrial espionage: Company X is supposed to be coming up with a new product, and Company Y wants very badly to know what it is, so they hire the PC to sneak into X's headquarters and find the prototype/decant X's computers.
Resort (Gaos, Clund)
An entrepreneur has just bought up an old hotel/attraction/whatever, and the PC is hired to make repairs (if the PC has the necessary skills)/guard the repairmen/find out why there are reports of the place being haunted . . .
Research (Galconde)
Guinea pig: the PC is offered a considerable amount of money to be a test subject for a new drug/piece of cyberware, which may have various interesting effects.
Rowanthepreacher:
Very nice, elid. most of them fit right into genre.
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