Author Topic: Miscellaneous typos/bugs  (Read 384 times)

Offline Ephafn

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Miscellaneous typos/bugs
« on: April 24, 2010, 09:10:49 PM »
I have been randomly reading the GH2 source code recently, and I found some small bugs. I will collect what I find here, as the Sourceforge bug tracker doesn't seem to be used.

  • (effects.pp lines 2931 and 2954) Charge attacks use the Ranged Combat skill (#4) instead of the appropriate mecha skill, and it doesn't use any stat. (fixed in SVN)
  • (gearutil.pp lines 2369 and 2372) For every 5 points of DC, RollDamage roll between 0 and 9 for damage, for an average of 4.5 instead of 5 (may be intentional).
  • (action.pp line 602) BRUTAL weapons have reduced efficiency against Anti-Beam armor, while the comments indicate that HYPER weapons should be the ones affected. (fixed in SVN)
« Last Edit: May 12, 2010, 08:30:00 AM by Ephafn »