Author Topic: GearHead2 v0.624, some new toys  (Read 1051 times)

Offline Joseph Hewitt

  • Administrator
  • Hero Member
  • *****
  • Posts: 2521
    • View Profile
    • http://www.gearheadrpg.com
GearHead2 v0.624, some new toys
« on: March 16, 2010, 02:02:23 AM »
I've just uploaded GH2 v0.624 to SourceForge. Take a look. The most exciting change this time around is the introduction of the Long Range Scanner- this mecha system can reveal encounters when traveling, or reveal unseen enemies in battle. It has a range of 5xRank. The Trailblazer has been given a Class 2 LRS, while the Crown and the Radcliff each have a Class 4 LRS. You can activate it with the "(U)se System" command.

Here are the additional changes:

- Attack text differentiates between destroyed and disabled mecha

- Props get armor/structure display

- Usable systems now get description

- Mecha power system isolated from personal power system.

- Can pick up items with handless mecha if it's a safe area.

- Offscreen models depicted in 2D interface. I copy+pasted from GH1, and it worked more or less out of the box.

- Shouldn't pillage equipment from repaired player meks

- Lancemates need mission count to access TrainNPC command

- Lancemates will like PC more after many missions together

- MatchPlot debug info won't include null elements

- All transformation types now have defined macros. Go nuts, Johnny.

Try it out and let me know what you think.

Offline JohnnyDmonic

  • Hero Member
  • *****
  • Posts: 627
    • View Profile
Re: GearHead2 v0.624, some new toys
« Reply #1 on: March 16, 2010, 02:23:39 AM »
=)