Cute, I made something similar a while back, but it was just a torso with a jet basically. Heh.
New version of the pack:
Reduced mass mod on some that didn't need to be quite so spiffy, took away a few excessive status effects from mechs that didn't need them, changed the name of the Missile Princess Shojo to Missile Maiden, got around to changing the designation on the Goyango from the leftover Fenris desig, lowered the blast radius by 1 on the Beta Sergent's aux grenade launcher, lowered armor on the Samurai but made the head hardened, a few other tweaks.
New:
A new Beta variant, the Fire Support, which provides some big gun support in the middle weight class.
the Zorhai is a MUGL class 5 heavy weapons mech whose unfortunate round 'Ear' missile pods give it a slightly comical look.
The Tungbo Neoguli is a pudgy looking mecha used by Hwang-sa and some privateers, though not particularly excelling at anything it's considered a 'good luck' mech by some groups.
The War Whale is a class 10 hoverfighter used by the Bohemian Collective as a fire support flagship. Often used to protect the transports. The transports must get through.
The Chaiko, also called the 'Little Dancer' or 'Swan Knight', is an incredibly agile class 4 battroid, known for it's swirling energy Ribbon Shield.
The Redstar is the Rishi Dominion's security enforcement mech. It is also sold to L5Law under the name "Lockdown"
The Supreme Savin and Reaper Angel are highly optimized Savin modifications. The Supreme is cobbled together by the Bohemian Collective from the remains of a Savin, a Gigas, an Ovaknight, a Pixie, and a Chimentero. The prohibitive cost of repairs and ammo keeps it rarely seen except by their most exceptional defenders. The Reaper Angel is a modification of the Gladius chassis and gaining popularity with both the Pro Duellists and Red Mask Raiders.
A series of Heavy Vadel variants was released, offering heavy firepower combined with high mobility for when you absolutely, positively, have to claim the high ground before your enemies. Current loadouts include:
GR-24 shoulder mount and GR-12 Rifle
RG-16 shoulder and RG-8 rifle
PHS-25 Heavy Phase Shoulder Cannon and PHS-8 Rifle
Heavy Particle Cannon shoulder and Par-6 rifle
Grenade Bazooka shoulder and detonation cannon rifle
(really felt the need for some way to get decent heavy weapons into the mid-game)
3 new Savin variants
The Bruticus are actually retired Savin frames with armor and weapons stripped re-purposed for heavy construction.
The Flying Fortress is a close range heavy firepower variant popularized by Captain Leo 'Hard Charger' Yeager of L5Law. Looking at it's formidable Rig Pistol You're almost certain it's just a railgun with the barrel cut down and a pistol grip added, but who would do that?
The Shining Knight Savin was commissioned by the Sliver Knights, though fairly powerful the units are currently being reserved mostly for public relations use.
Finding themselves repeatedly foiled by the colonies use of general purpose battroids, Aegis Overlord combined elements of their forces to produce the Xeophage. Where the lighter elements of their forces, their Chameleon main units and Luna commandos often failed to hold back the heavier battroids of the spinners and their heavy siege units have proven not maneuverable enough to withstand concentrated assault, the Xeophage's battlefield role is specifically to seek and destroy other mecha. Called the 'Savin Slayer' by the cocky young pilots chosen for the first production models, it has yet to truly be battle tested. A fact which hasn't stopped the pilots from creating and sharing stencil outlines of various popular spinner mecha for applying kill decals later. Representing both a design and strategic departure from the norm for Aegis Overlord, several careers ride on the success or failure of the Xeophage. At rest, it's 'wing' thruster units fold down, forming an ominous looking cloak.
rapidshare link:
http://rapidshare.com/files/370072870/JDGH2Mecha1.rar