Author Topic: GH2 0620 Bug reports  (Read 1391 times)

Offline Frumple

  • Sr. Member
  • ****
  • Posts: 371
    • View Profile
Re: GH2 0620 Bug reports
« Reply #15 on: February 18, 2010, 07:35:09 PM »
Plot deadend in Core Story: *CORE_R_EXP +Pun +C-- +Hre C:THIEF +B-- +G-- :DEF_1 :DEF_2 :INTRO !Lo E:++ E:NOFAC E:CRAFT E:GOOD_ E:M.--- E:A.SR_ F:-- P:-- R:-- T:-- S:perm S:-- L:perm L:++ L:GALSP L:RISHI L:ENEMY I:-- A:-- H:++ H:COMENT H:CORPO H:M.--- H:A.sr_

Chose to go practice my skills or... something like that, at the end of an episode that had a battleship show up over a spinner, dump a couple of waves of mecha, then ditch.

Was preceded by
ERROR: Unkown ASL command DEBRIEF
CONTEXT: if# PCFac ChatNPCFac else .4_DefaultWin gOTO .4_GoReportSucess
if that matters any.

Dunno if Seems it's fixed for .21, but here it is anyway. Posterity, I guess?
« Last Edit: February 18, 2010, 08:28:49 PM by Frumple »
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.