I'm curious as to whether we can have an even blend between NONLETHAL and, well, not NONLETHAL. Currently we have NONLETHAL which is intended to cause no physical damage and pure stamina damage, and we have the norm which is to cause total physical damage and no stamina damage.
Would it be possible to include a LESSLETHAL option that causes 50% physical and 50% stamina damage? It would be appropriate for lighter blunt and bludgeoning weapons which are definitely not non-lethal, but are definitely not sharp implements that cause great degrees of physical injury either.
LESSLETHAL would of course be more appropriate for lighter blunt weapons like clubs, sticks, and improvised weapons. It wouldn't be as appropriate for heavier blunt weapons, as baseball bats, maces, warhammers, etc. all produce enough crushing damage to severely threaten life.