Author Topic: First (Non-Developer) Victory in 0.603!  (Read 1845 times)

Offline Burzmali

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First (Non-Developer) Victory in 0.603!
« on: May 29, 2009, 04:41:51 PM »
Despite a few hurdles (a deadend and plot stall) I've beaten 0.603 with my trucker Yukiko.  Here's the post mortem file.  The game played pretty standard, without out going off the rails.  I'm kind of disappointed that I only had 2 truly epic battles, the final Marquise Spinner battle and the Final Battle, but the overall experience was positive.  I'll post chunks of my experiences over the next few days.  But as a brief spoiler, the final battle involved my character piloting a Savin with a full 12 nuclear warheads onboard, so stay tuned.

Yukiko
27 year old female trucker.
18:09:54, day 70
 
Reflexes            15  (Great)
Body                13  (Great)
Speed               13  (Great)
Perception          13  (Great)
Craft               14  (Great)
Ego                 10  (Good)
Knowledge           10  (Good)
Charm               14  (Great)
 
Total Exp: 64636
Free Exp: 5736
Credits: 4573742
You were promoted to Knight in the Silver Knights.
 
You have 8 enemies.
You have 6 allies.
You have 26 friends.
126 people died during your adventure.
 
You are Slightly Heroic. (7%)
You are Slightly Lawful. (17%)
You are Extremely Sociable. (80%)
You are Very Passionate. (52%)
You are Slightly Cheerful. (6%)
You are Extremely Renowned. (100%)
You are Slightly Pragmatic. (13%)
 
Polymath
  You are a master of many skills. (can learn 3 more skills without penalty)
Sniper
  One shot is all you ever need. (bonus to single fire damage rolls)
Entourage
  You can command a larger group of followers. (May take two lancemates rather than one)
 
Mecha Gunnery     +13
Mecha Fighting     +10
Mecha Piloting     +13
Ranged Combat     +9
Close Combat     +9
Dodge     +9
Vitality     +9
Athletics     +5
Concentration     +4
Initiative     +9
Repair     +9
Electronic Warfare     +9
Spot Weakness     +10
Conversation     +9
Shopping     +8
Code Breaking     +9
 
  +Mobile Phone
   Memo, Email, Phone
  +Thunder Token
   Melee AddOn DC:+1 HAYWIRE
  +Fire Token
   Melee AddOn DC:+1 BURN
  +Old Harmonica
   +2 Performance
  +Sparkling Lawn Dart
   DC9 Melee Weapon (Re) ACC:+1 SPD:2 RETURN THROWN ARMORPIERCING BURN BRUTAL ARC:F90
    +Magnet Token
     Melee AddOn ACC:+1 RETURN
  +Poison Antidote
  +Nutrient Pill
  +Nutrient Pill
  +Antibiotic Pill
  +Poison Antidote
  +Regen Boost Pill
  +Boxed Lunch
  +Large Emerald
  +Antiseptic Ointment
   Medical 90 DP
  +Biotech Lab Set
   Biotech 500 DP
  +Poison Antidote
  +Quick Fix Pill
  +Quick Fix Pill
  +Quick Fix Pill
  +Quick Fix Pill
  +Quick Fix Pill
  +Quick Fix Pill
  +Quick Fix Pill
  +Quick Fix Pill
  +Quick Fix Pill
  +Quick Fix Pill
  +Regen Boost Pill
  +Nutrient Pill
  +Light Space Helm
   Class 2 Head Armor, Hardened, Sealed
  +Mecha Welding Set
   Repair 791 DP
  +Gold Chain
  +Basic Lockpick
   +1 Code Breaking
  +Henchman's Diary
  >Head
    +Thracian Helmet
     Class 7 Head Armor, +1.0 Ego, Hardened, Sealed
  >Body
    +SkinSuit Suit
     Class 2 Body Armor; Class 3 Space Flight Jets, Hardened, Sealed
      >Space Flight Jets
       Class 3 Space Flight Jets
    +Power Backpack
     Class 8 Power Source
      >Battery
       Class 8 Power Source
  >Right Arm
    +SkinSuit Sleeve
     Class 2 Arm Armor, Hardened, Sealed
    +Power Armband
     Class 6 Power Source
      >Battery
       Class 6 Power Source
    >Right Hand
      +Laser Rifle
       DC10 Beam Gun (Re) RNG:5-10-15 ACC:+2 SPD:3 EP:20/7317 ARC:F180
        +Power Cell 100
         Class 4 Power Source
  >Left Arm
    +SkinSuit Sleeve
     Class 2 Arm Armor, Hardened, Sealed
    +Power Armband
     Class 6 Power Source
      >Battery
       Class 6 Power Source
    >Left Hand
      +Silver Longsword
       DC11 Melee Weapon (Re) ACC:+1 SPD:5 ARMORPIERCING ARC:F180
        +Inferno Token
         Melee AddOn DC:+2; DC6 Beam Gun (Re) RNG:4-8-12 ACC:-1 SPD:2 EP:12/7317 BRUTAL ARC:F180, Integral
          >Fireball
           DC6 Beam Gun (Re) RNG:4-8-12 ACC:-1 SPD:2 EP:12/7317 BRUTAL ARC:F180, Integral
  >Right Leg
    +SkinSuit Legging
     Class 2 Leg Armor, Hardened, Sealed
  >Left Leg
    +SkinSuit Legging
     Class 2 Leg Armor, Hardened, Sealed
  >Cyber Eyes
   +2 Reflexes, +3 Perception, -1 Charm.
 
...
Start of Episode 1.
 You nearly died in the S.S. Uugo Rogem, L4.
 Your friend Ugdupy Joyryr joined you on your adventure.
 Ugdupy Joyryr suggested that you crash a party at Third National Center.
 At the party, Utnreyoz Iaerc challenged you to a duel in Gaos Station Exterior.
 Your duel with Utnreyoz Iaerc was interrupted by Cetipa Olpyan.
 You rescued Utnreyoz Iaerc from Cetipa Olpyan.
 You learned about the Zeron Legging from Utnreyoz Iaerc.
 Caged thanked you for helping the orphans of Gaos Spinner.
 You decided to visit your friend Darbix in Emerald Spinner.
...
Start of Episode 2.
 Darbix asked you to help him investigate a case.
 You learned that Cetipa Olpyan's partner Mowet is trying to kill her ex-lover Ekdboulo.
 You learned from Ercini that Mowet's allies could be found in Emerald Station Exterior.
 You defeated a group of Mowet's henchmen, weakening his forces.
 You trailed Mowet to his duel with Ekdboulo.
 You talked Mowet into leaving Ekdboulo alone.
 You learned from Ekdboulo that Cetipa Olpyan seeks perfection through combat.
 In thanks for your help, Darbix offered to join your lance.
 You decided to visit your friend Erkix in Gaos Spinner.
...
Start of Episode 3.
 Erkix suggested that you ask Tytihoqon at Vitae Mart for a mission.
 You joined the Silver Knights.
 You helped McCabe with the rebuilding of Tohru Spinner.
 Onqas in Cayley Rock offered to teach you many things.
 You nearly died in Tizyky's Black Market.
 Tytihoqon hired you to investigate things.
 Tytihoqon asked who Cetipa Olpyan is working for.
 You bought the security codes to Usdhan Poliz's Mobile Base.
 You tracked Usdhan Poliz's henchmen to Gaos Spinner Upper Level.
 Usdhan Poliz revealed that Cetipa Olpyan works for Aegis Overlord.
 You decided to visit your friend Pirepu Rimhaz in Emerald Spinner.
...
Start of Episode 4.
 Pirepu Rimhaz suggested that you ask Hawkdu at Emerald Weapons for a mission.
 Hawkdu hired you to locate and engage a group of raiders.
 You fooled Ager Esp into revealing that the raiders are at Emerald Station Exterior.
 You learned from Usfsuneva that Cetipa Olpyan's allies could be found in Emerald Spinner.
 You defeated a group of Cetipa Olpyan's henchmen, weakening her forces.
 After defeating her lance, Cetipa Olpyan appeared to fight you personally.
 You defeated Cetipa Olpyan, earning her respect.
 You decided to visit your friend Utbseo in Tohru Spinner.
...
Start of Episode 5.
 You helped Rishtan open his customization shop in Tohru Spinner.
 Utbseo asked you to help find his watch.
 Cetipa Olpyan challenged you to find the Watch before she did.
 Onkoft gave you some new equipment to use against Cetipa Olpyan.
 You obtained a treasure map from a group of pirates.
 You gave the Treasure Map to Hikeha Uywly for investigation.
 You learned that the Watch can be found in Tohru Station Exterior.
 You recovered the Watch from a derelict spaceship.
 You decided to visit your ally Ybraci in Cesena Spinner.
...
Start of Episode 6.
 Ybraci was defeated by Cetipa Olpyan. You agreed to help him get revenge.
 You obtained help from some pilots previously defeated by the raiders.
 U Cabam suggested that you challenge Ywpsep Hyoxy for a chance to get close to Cetipa Olpyan.
 You challenged Ywpsep Hyoxy to a duel in Cesena Station Exterior.
 You defeated Ywpsep Hyoxy and his lancemates in a duel.
 You learned that Cetipa Olpyan could be found in Cesena Station Exterior.
 You fought a group of Cetipa Olpyan's henchmen.
 You were ambushed by Cetipa Olpyan, but Zako and Yubyvu came to your aid.
 With their help you defeated Cetipa Olpyan's lance.
 You decided to go ask Conxu for a mission.
...
Start of Episode 7.
 Conxu hired you to investigate things.
 You learned that Cetipa Olpyan was in town to see Codcib Emmyty.
 You learned that Codcib Emmyty had been kidnapped by Aegis Overlord.
 You tracked Cetipa Olpyan's henchmen to Maquise Station Exterior.
 You learned that Cetipa Olpyan didn't actually kidnap Codcib Emmyty.
 Instead, she sought her former mentor to ask for advice.
 Codcib Emmyty taught you a few things about mecha combat.
 You decided to go look for work in Fuchal Spinner.
...
Start of Episode 8.
 You gave the scientist's dataslate to Dersam Difted.
 You were crowned champion at the Privateer Arena.
 You were crowned champion of the Steel Arena.
 Biguhm Oxca hired you to recover a lost datachip.
 You learned that Andig had the Datachip.
 Osgsutyp revealed the location of Andig's Mobile Base in Fuchal Station Exterior.
 You helped Awzac stop Otbipa from attacking CometBurger HQ.
 Andig was using the Datachip as bait to lure you into a trap.
 You escaped from Andig's mobile base right before it exploded.
 Cetipa Olpyan swore revenge against you for killing her friend Andig.
 You decided to go ask Aggir Icuqa for a mission.
...
Start of Episode 9.
 You were crowned champion of the Valhalla Arena.
 You hired Pirpusma as a lancemate.
 Aggir Icuqa hired you to locate and engage a group of raiders.
 You fooled Alshar Oni into revealing that the raiders are at Athera Station Exterior.
 You fought a group of Cetipa Olpyan's henchmen.
 Cetipa Olpyan mobilized all of her forces to destroy you.
 Desbup suggested that you challenge Skyossy for a chance to get close to Cetipa Olpyan.
 You challenged Skyossy to a duel in Athera Station Exterior.
 You defeated Skyossy in a duel.
 You learned that Cetipa Olpyan could be found in Athera Station Exterior.
 You fought Quhyo Alhoda of Aegis Overlord.
 Aggir Icuqa sent you to Sopegl Escti for another mission.
 Sopegl Escti suggested you look for work in Maquise Spinner.
...

Offline Burzmali

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First (Non-Developer) Victory in 0.603!
« Reply #1 on: May 29, 2009, 04:42:54 PM »
Start of Episode 10.
 Adrianna hired you to locate and engage a group of raiders.
 You fooled Ytxaqr Ujncem into revealing that the raiders are at Maquise Station Exterior.
 Cetipa Olpyan ordered her lieutenant Walasd to raze Maquise Spinner.
 Walasd assigned Veuropo and Husalvys to hunt you down.
 You defeated Husalvys in mecha combat.
 You defeated Veuropo in mecha combat.
 You were defeated in combat by Walasd's lance.
 Mucuklu gave you some new equipment to use against Walasd.
 You were crowned champion of the Gladiator Pit.
...
Start of Episode 11.
 Your enemies sent the assassin Yiayolaamh to kill you.
 Pirepu Rimhaz was defeated by Cetipa Olpyan. You agreed to help him get revenge.
 You learned that Cetipa Olpyan kidnapped Rose.
 You bought the security codes to Cetipa Olpyan's Secret Base.
 You tracked Cetipa Olpyan's henchmen to Emerald Spinner.
 You rescued Rose from Cetipa Olpyan's base.
 In thanks for your help, Pirepu Rimhaz offered to join your lance.
 You heard that Aegis Overlord was operating in Kosaka Spinner.
...
Start of Episode 12.
 In thanks for your help, Rose became your ally.
 Cebve hired you to locate and stop Cetipa Olpyan.
 You hired some reinforcements from Pirtejseo.
 You obtained a diary from your enemy's henchman.
 You learned from the diary that Cetipa Olpyan is headed for Kosaka Station Exterior.
 You fought Walasd of Aegis Overlord.
 Cetipa Olpyan challenged you to stop her.
 You convinced Dosabadq to help in the upcoming battle.
 You learned that the target was in Kosaka Spinner.
 You defended a factory against Aegis Overlord.
 Cetipa Olpyan claimed that you are soul-foes, destined to kill one another.
 Cebve sent you to Katfuc Qagdam for another mission.
 Katfuc Qagdam suggested you look for work in Tohru Spinner.
...
Start of Episode 13.
 Chuyfu Nagco hired you to locate and engage a group of raiders.
 You convinced Icfli Usjter to help in the upcoming battle.
 You tracked the raiders to Tohru Station Exterior.
 You fought Walasd of Aegis Overlord.
 Chuyfu Nagco sent you to Kangtyb for another mission.
 Kangtyb asked you to meet him in Emerald Spinner.
...
Start of Episode 14.
 You found Emerald Spinner under the control of Aegis Overlord.
 Kangtyb revealed that the armory had been captured.
 You liberated the armory from Aegis Overlord.
 You bought the security codes to Cetipa Olpyan's Command Base.
 You tracked Cetipa Olpyan's henchmen to Emerald Station Exterior.
 You raided Cetipa Olpyan's command bunker.
 You arrived too late to prevent Cetipa Olpyan's forces from launching.
 You defeated Quhyo Alhoda's lance.
 You defeated Fuyumu Reh's lance.
 You defeated Tybovf Pegoh's lance.
 You have completely destroyed Cetipa Olpyan's forces, and with them Aegis Overlord's plans for domination.
 With Aegis Overlord defeated, life slowly returns to normal. Emerald Spinner begins the process of rebuilding from the battle.
 Humiliated by her defeat, Cetipa Olpyan sinks into obscurity and is never heard from again.
RIG-01 Zero Savin
  +Breaker Cannon
   DC10x10 Gun (Re) RNG:28-56-84 ACC:+0 SPD:2 12/12a ARMORPIERCING HYPER  60cm Nuclear ARC:F90
    >DC10x10 60cm Nuclear x 12
     DC10x10 (Pe) 12/12a ARMORPIERCING HYPER ARC:F90
  +Nova Sword
   DC15x10 Energy Weapon (Re) ACC:+1 SPD:3 EP:300/7317 ARC:F90
  +ML:Light Nuclear Missile 1
   DC0x10 Missile Launcher (Pe) RNG:32-64-96 SPD:2EMPTY ARC:F90
    >Light Nuclear Missile
     DC20x10 (Pe) 0/1a BLAST 3 HYPER HAYWIRE ARC:F90
  +ML:Light Nuclear Missile 1
   DC0x10 Missile Launcher (Pe) RNG:32-64-96 SPD:2EMPTY ARC:F90
    >Light Nuclear Missile
     DC20x10 (Pe) 0/1a BLAST 3 HYPER HAYWIRE ARC:F90
  +ML:Light Nuclear Missile 1
   DC0x10 Missile Launcher (Pe) RNG:32-64-96 SPD:2EMPTY ARC:F90
    >Light Nuclear Missile
     DC20x10 (Pe) 0/1a BLAST 3 HYPER HAYWIRE ARC:F90
  >Head
    +Class 5 Head Armor
     Class 5 Head Armor
    >Class 6 Sensors
    >Vulcan Interceptor
     DC5x10 Gun (Re) RNG:12-24-36 ACC:-2 SPD:2 BV:8 76/80a  INTERCEPT 45mm caseless ARC:F180
      >DC5x10 45mm caseless x 76
       DC5x10 (Pe) 76/80a ARC:F90
    >Battery
     Class 2 Power Source
  >Body
    +Class 8 Body Armor
     Class 8 Body Armor; DC4x10 RNG:28-56-84 ACC:+2 SPD:2 10/10a HAYWIRE ANTIAIR  ARC:F90
      >ML:Haywire Missiles 10
       DC4x10 RNG:28-56-84 ACC:+2 SPD:2 10/10a HAYWIRE ANTIAIR  ARC:F90
        >Haywire Missiles
         DC4x10 (Pe) 10/10a HAYWIRE ANTIAIR ARC:F90
    >Class 1 Sensors
    >Cockpit
     Polymath, Sniper, Entourage
    >Computer
     Class 6 Computer; 75/300 ZeG Free
      >Comet Target Control
       +2 Targeting (SF:2); 100 ZeG
      >Comet Maneuver Control
       +2 Maneuver (SF:2); 100 ZeG
      >Oracle Target Aid
       +1 Target Speed Compensation (SF:2); 25 ZeG
    >Gyroscope
     Class 1
    >Engine
     Class 7
    >Combat Laser
     DC5x10 Beam Gun (Re) RNG:20-40-60 ACC:+1 SPD:3 EP:125/7317 ARC:F90
    >Combat Laser
     DC5x10 Beam Gun (Re) RNG:20-40-60 ACC:+1 SPD:3 EP:125/7317 ARC:F90
    >Arc Thrusters
     Class 3 Arc Thrusters
    >Class 5 ECM Suite
  >Right Arm
    +Class 7 Arm Armor
     Class 7 Arm Armor; DC15x10 Melee Weapon (Bo) ACC:+0 SPD:2 ARMORPIERCING ARC:F180
      >Triple Claw
       DC15x10 Melee Weapon (Bo) ACC:+0 SPD:2 ARMORPIERCING ARC:F180
    >Right Hand
      +ML:Light Nuclear Missile 1
       DC0x10 Missile Launcher (Pe) RNG:32-64-96 SPD:2EMPTY ARC:F180
        >Light Nuclear Missile
         DC20x10 (Pe) 0/1a BLAST 3 HYPER HAYWIRE ARC:F90
    >Right Arm Mount
      +ML:Light Nuclear Missile 1
       DC20x10 RNG:32-64-96 ACC:+0 SPD:2 1/1a BLAST 3 HYPER HAYWIRE  ARC:F180
        >Light Nuclear Missile
         DC20x10 (Pe) 1/1a BLAST 3 HYPER HAYWIRE ARC:F90
    >Arc Thrusters
     Class 3 Arc Thrusters
    >Battery
     Class 2 Power Source
  >Left Arm
    +Class 6 Arm Armor
     Class 6 Arm Armor; DC2x10 Gun (Re) RNG:24-48-72 ACC:+0 SPD:2 BV:4 40/40a   20mm caseless ARC:F180
      >Light Machine Gun
       DC2x10 Gun (Re) RNG:24-48-72 ACC:+0 SPD:2 BV:4 40/40a   20mm caseless ARC:F180
        >DC2x10 20mm caseless x 40
         DC2x10 (Pe) 40/40a ARC:F90
    +Class 5 Shield
     Defense +1
    >Left Hand
      +Master Cannon
       DC9x10 Gun (Re) RNG:32-64-96 ACC:+2 SPD:3 50/50a OVERLOAD ARMORPIERCING ANTIAIR 80mm self-propelled ARC:F180
        >DC9x10 80mm self-propelled x 50
         DC9x10 (Pe) 50/50a OVERLOAD ARC:F90
    >Left Arm Mount
      +ML:Light Nuclear Missile 1
       DC0x10 Missile Launcher (Pe) RNG:32-64-96 SPD:2EMPTY ARC:F180
        >Light Nuclear Missile
         DC20x10 (Pe) 0/1a BLAST 3 HYPER HAYWIRE ARC:F90
    >Arc Thrusters
     Class 3 Arc Thrusters
    >Battery
     Class 2 Power Source
  >Right Leg
    +Class 6 Leg Armor
     Class 6 Leg Armor
    >Right Leg Mount
      +ML:Lucky Jack Missiles 32
       DC0x10 Missile Launcher (Pe) RNG:28-56-84 SPD:2EMPTY ARC:F90
        >Lucky Jack Missiles
         DC5x10 (Pe) 0/32a ARMORPIERCING SWARM HAYWIRE ARC:F90
    >Arc Thrusters
     Class 7 Arc Thrusters
  >Left Leg
    +Class 6 Leg Armor
     Class 6 Leg Armor
    >Left Leg Mount
      +ML:Lucky Jack Missiles 32
       DC5x10 RNG:28-56-84 ACC:+0 SPD:2 24/32a ARMORPIERCING SWARM HAYWIRE  ARC:F90
        >Lucky Jack Missiles
         DC5x10 (Pe) 24/32a ARMORPIERCING SWARM HAYWIRE ARC:F90
    >Arc Thrusters
     Class 7 Arc Thrusters

Offline Burzmali

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First (Non-Developer) Victory in 0.603!
« Reply #2 on: June 06, 2009, 11:37:10 AM »
As before, I'll be making bugs and problems with ***, but now suggestions will be marked +++

+------------------------------------------------- ---++-----------------------+
|                       Yukiko                       ||        Yukiko         |
|             27 year old female trucker.            || G =       o    HP:  18|
|                                                    || S 0      +B+   SP:  14|
| Reflexes   11 Good      Total Exp:             720 ||   +      l l   MP:  11|
| Body       14 Great     Free Exp:              720 ||Re 11 Bo 14 Sp 12 Pe 12|
| Speed      12 Good      Credits:           $115185 ||Cr 15 Eg 11 Kn 9  Ch 14|
| Perception 12 Good                                 || +                     |
| Craft      15 Great     Current Mecha:             |+-----------------------+
| Ego        11 Good         SAN-X9c Urban Buru Buru ||View Inventory         |
| Knowledge   9 Typical                              ||View Injuries          |
| Charm      14 Great                                ||Do Training            |
|  Your school circle was trained to become Combat   ||Field HQ               |
|  Pilots.                                           ||Set Play Options       |
|                                                    ||Review Personal History|
|                                                    ||Exit Viewer            |
|                                                    |+-----------------------+
+------------------------------------------------- ---+                      
Skills:
Close Combat +2
Conversation +4
Dodge +4
Mecha Fighting +3
Mecha Gunnery +4
Mecha Piloting +5
Ranged Combat +3
Repair +2

Talents:
Polymath

Alright, here is my second (much more successful) playthrough of GH2 O.603.  Once again, I chose basic character generation and received a 27 year old female trucker I named Yukiko.  As you can see above, she started with high scores in Body, Craft and Charm, low Knowledge and average scores otherwise.  Her starting mecha was the SAN-X9c, a decent start, and she started with every offensive combat skill, plus conversation, dodge and repair.  Offsetting the low knowledge, Yukiko was a polymath, giving her access to additional skill slots.

***Why every offensive skill for almost every basic character?  With the low knowledge, this just eats up the skill slots.


Yukiko started her adventure in Gaos spinner, where her friend Erkix, informed her that Ugdupy Joyryr wanted to meet a the Third National Center later and that Galena Hodges is a friend of the poor.  Before heading out, she trained up at Spot Weakness (to 3) and Mecha Fighting (to 4) and purchased some basic supplies (mobile phone and quick fix pills).  She also took and won a mission against a Gaunt, salvaging its night rifle, which she exchanged with her SAN-X9c's repeater cannon.  After reviewing her performance in combat, Yukiko trained in Iniative (to 3).  During the mission, Yukiko had noticed an abandoned ship just waiting to be explored.  Before investigating, she loaded up with a skinsuit, a patch kit, a hunting rifle with spare ammo, a longsword for doors, and some poison antidote.  Armed and armored, Yukiko land at the S.S. Uugo Rogem and began investigating.  On level 4, she loacted and recovered a Mighty Soldier Chameleon but was ambushed and severly injured by an Armored Fungus.  Fortunately some other adventures found her and bought her to the local hospital where she recovered without complication.

***As a Gaos spinner native, shouldn't I already know about Galena Hodges?
***No one mentioned the free mecha mission, the rumor never surfaced

Fully recovered, Yukiko decided to visit Galena Hodges to she if she needs any helo with the orphans.  Sure enough, she needs money for a new orphanage.  Fortunately, she knows that Qizypuq Ubuuso is hosting a fancy yacht party with all the local high society.  She didn't remember where they were having it, asking around led to Erkix, who pointed Yukiko in the right direction.  After winning a few more missions, capturing a Skull, and improving Initative and Conversation (to 5 each), Yukiko headed to the party.  After carousing with some of the other guests, I ran into Qizypuq Ubuuso who thanked me for entetaining the guests and offered to fund Galena Hodges' orphange.  Dr. Hodges was overjoyed at this news.

***Are "entertain the guests" missions impossible to lose?  I always seem to keep chatting with people until I win.  

With nothing better to do, Yukiko met up with her friend Ugdupy Joyryr, a 24 year old male priest, called UJ by his friends.  After exchanging pleasentries, UJ invited himself along on Yukiko's adventure.  While concerned about how interesting an adventure she would have with a priest in tow, she concluded that if battling in mecha was how she was going to have to fund her adventure, having a lancemate like UJ around would better her odds of survival.  After all, UJ had been trained as a soldier before leaving the military to join the clergy.  With UJ in the party, they headed off to find adventure.  

As UJ's old Wraith from his service days was a little outdated, Yukiko gave him the Mighty Soldier Chameleon from the S.S. Uugo Rogem.  As they were leaving the Third National Center, UJ began questioning the Yukiko's motivation for taking this adventure.  She hadn't really thought too deeply about it, but helping Galena and the orphans had made her realize that she wanted to make a real difference in the world.  While Yukiko had assumed the questions were merely UJ's way of making conversation, it turns out they had a purpose, UJ was planning to use her answers to get into the proper mindset before they crashed a cavalier party.  When asked where the party was, UJ pointed back to the Third National Center, mentioning that he had heard they were using one of the private rooms.

***We are crashing a party at the exact location we have just left, that seems odd.

The party seemed open to any who knew where it was being held, and Yukiko and UJ were able to get in with ease.  Looking around the room, UJ spotted the famous arena pilot, Utnreyoz Iaerc.  He made it clear that he wasn't leaving the party without Utnreyoz Iaerc's autograph, or invitation to a duel.  Wondering what kind of priest debates picking fights with strangers, Yukiko struck up a conversation with Utnreyoz Iaerc.  Utnreyoz Iaerc expressed how thoroughly bored he was with the party, and how he was looking for some action.  After getting a strange look from Yukiko, he clarified that the type of action he was looking for was a duel.  Yukiko turned to find UJ, to see if he was up for the challenge, but he was to starstruck to answer.  Exasperated at he friends reaction, Yukiko accepted Utnreyoz Iaerc invitation, for the duel, that is, and they set a time and place for it, the duel, to take place.

***As suggested above, your friend seems to be spoiling for a fight, but he doesn't stand up and offer to duel.

At the rendezous, for the duel and only the duel, Utnreyoz Iaerc was nowhere to be found.  However, Yukiko was hailed by Cetipa Olpyan as she approached.  Appearently Cetipa Olpyan has been hoping to defeat both Yukiko and Utnreyoz Iaerc for some reason, but instead, had attacked Utnreyoz Iaerc as he arrived.  Cetipa still seemed to be in the mode to fight, but Yukiko had lost her appetite for combat and asked to be allowed to bring Utnreyoz Iaerc to the hospital.  Her tone convinced Cepita that she wouldn't be make of a "compeditor" and let her go.  Back at the hospital, Utnreyoz Iaerc revealed that Cepita was after the Zeron Legging, a piece of symbiotic armor created during the age of superpowers, that he had been looking for as well.  As she was leaving the hospital, Yukiko was acosted be a young man in a school uniform.  He said that his name was Caged and that had been one of Galena's orphans and that he would like to help Yukiko on her adventure.  Not wanting to turn down the oppurtunity to add more firepower to the team, Yukiko welcomed him aboard.  At this point, Yukiko felt that her job here was done and that she should go see her friend Darbix on Emerald spinner.

***Typo: compeditor => competitor
***This (and most episodes in this playthough) end with the dreaded "You think your objective is in another spinner" meassage.  In this case, Utnreyoz Iaerc should have asked if I was interested in finding the Zeron Legging, since he was retiring, and a positive answer should have had him spend me to his contact on Emerald spinner who might know more.  
+++This mission should really be split by time.  Instead of just asking you to meet him outside, the famous mecha pilot should ask you to meet him at a specific time.  If you are early you face the enemy yourself; if on time, you and the pilot face the enemy together; if you are a little late, this standard scene happens; if you are really late, all you find is debris and the pilot's dead body.

Offline Onisuzume

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« Reply #3 on: June 08, 2009, 02:04:10 AM »
***Are "entertain the guests" missions impossible to lose? I always seem to keep chatting with people until I win.

I think that might depend on whether the people like you or not.
So yeah, it would be rather hard to lose.
Also; would performance help with the entertaining part?