Joseph Hewitt

Most commented posts

  1. GearHead 1 v1.300 — 23 comments
  2. New Idea: The Story So Far — 17 comments
  3. Lancemate Switching from Backpack — 16 comments
  4. GearHead-1 v1.201: The Inevitable Bugfix — 16 comments
  5. Full Screen Map Working — 16 comments

Author's posts

SDH-22 Corsair

For many years, the Corsair was the main battle mecha used by the Terran Defense Force. The Corsair was designed to fulfill every possible combat role. It exemplifies the “multi-purpose battroid” model that was popular in the 120s: a handheld ranged weapon, a collar mounted support weapon, a shield, and a secondary movement mode. The …

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Future Plans for GearHead Caramel

Hopefully, by now at least a few of you have tried the latest version of GearHead Caramel: Winter Mocha. How do you find it- too easy? Too hard? My plan for Winter Mocha is to use it as the introductory scenario and tutorial level for GearHead Caramel. As the planned features get added to the …

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GearHead Caramel: Next Day Ruckus

I’ve just uploaded a new release of GearHead Caramel to GitHub. The Winter Mocha mission scenario has been expanded with a full random plot generator; play time should now be 15 to 20 minutes, moving this into the category of genuine coffeebreaklikes. You can import characters from GearHead1, and there’s another possible lancemate in Mauna. …

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Fantasy Portrait Set at itch.io

I’ve uploaded a series of 26 fantasy portraits that I did in traditional media (mostly acrylic, some watercolor and gouache) to itch.io. The pictures are licensed under CC-BY 4.0, but any donations I get for the set will go towards hiring artists to help with GearHead Caramel. In related news items, you can soon expect …

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Reworked Conversation System

Last week, I reworked the way conversations work in GearHead Caramel. Originally, the conversation generator gathered conversation bits from every plot in which the NPC may be involved and arranged them into a conversation tree. Unfortunately, this means that certain dialogue paths might get hidden in the maze. For instance, if you wanted to ask …

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THD-36 Thorshammer

The Thorshammer is a heavy weapons battroid produced by RegEx Corporation. It is that company’s most popular model, being used by the Federation Defense Force, the Pro Duelist Association, the Bohemian Collective, and various other organizations throughout the solar system.

Z45-60 Zerosaiko

The Zerosaiko is one of the most popular mecha in the GearHead universe. It is designed for mobility and maneuverability. The basic version lacks firepower, but this is easily fixed with a little modification. Originally the Zerosaiko was produced exclusively by Zero Tech, a family-run company in Namok. In NT160 Zero Tech was acquired by …

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My Computing Adventures

Last week I had to bring my laptop into the shop because its creaky old case had finally blown a hinge. This week I had to bring it back to the shop because the ROM BIOS suddenly stopped working. These are the first problems this machine has given me in the five years that I’ve …

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On Roguelikeness and Ultimatude

I’d like to talk for a bit about the design of GearHead Caramel. As usual, most of the big decisions were motivated by the type of game I want to play and the systems I want to program. Many of the changes are moving the game away from a classic roguelike, but I don’t think …

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Competing Goods: Cavalier Virtues

GearHead Caramel will not feature the Heroic/Villainous morality scale used in previous GearHead games. Typically, games that feature a good/evil scale use it to divide up the content: play a hero and you get one story, play a villain and you get a slightly different story. The moral choices you get to make tend to …

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