GearHead2 v0.625: Dragons? Probably.
I’ve just uploaded GH2 v0.625 to SourceForge. Because it’s been a long time since the last release and several big things have been added, chances are that there’s going to be a whole lot of bugs in this version. Here are some of the highlights:
- Enemy mecha will now be deployed in coherent units, rather than just a random grab-bag of designs.
- Added a personadex so you can examine the characters your PC knows.
- Lancemate Awareness skill now works on outdoors maps.
- Initiative has been toned down; most characters now move faster.
- Several Lancemate quit/join bugs fixed.
- Upper level monsters are better at dodging.
- Several new mecha added, including the Chameleon variants from GH1.
Try it out and let me know what you think.
