GearHead2 v0.625: Dragons? Probably.

I’ve just uploaded GH2 v0.625 to SourceForge. Because it’s been a long time since the last release and several big things have been added, chances are that there’s going to be a whole lot of bugs in this version. Here are some of the highlights:

  • Enemy mecha will now be deployed in coherent units, rather than just a random grab-bag of designs.
  • Added a personadex so you can examine the characters your PC knows.
  • Lancemate Awareness skill now works on outdoors maps.
  • Initiative has been toned down; most characters now move faster.
  • Several Lancemate quit/join bugs fixed.
  • Upper level monsters are better at dodging.
  • Several new mecha added, including the Chameleon variants from GH1.

Try it out and let me know what you think.

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