GH2 v0.620: Drama! Choices!

A new version of GearHead2, the roguelike with more giant robots per tile than any other, has just been uploaded to SourceForge. The big changes this time around are a 2D isometric interface (useful to people without 3D graphics cards, or who just prefer the look) and a new “Dramatic Choice” mechanic in the core story. Important note: You should do a clean install with this version, i.e. delete the previous GH2 files before upgrading.

Here are some of the highlights:

  • Dramatic Choice: At the end of an episode, your character will now be able to decide the next course of action. These choices affect the progress of the core story and ultimately its ending.
  • The PC’s Home: Your player character now starts the game at home. There’s not a lot you can do with the home yet, and your parents/guardians/landlord don’t have much to say, but at least you now have a couple of places for stashing loot.
  • 2D Graphical Interface: Classic isometric. Aside from a couple of props which don’t have sprites yet, it’s completely working.
  • Full 3D Interface: There is a config option to turn on meshes for all characters and mecha.
  • Numerous Bugfixes: That “Unknown script value +1 -1″ thing? Gone.

Note that RPG save game compatibility is broken, and previously created CHA character files can’t be used in a new RPG campaign. Arena mode save files should be unaffected.

Try it out and let me know what you think.

2 Responses to “GH2 v0.620: Drama! Choices!”

  1. Charlie Says:

    How do you run it windowed? There’s no [obvious] documentation on how to change the setting, in-game or pre-game.

    I run a widescreen 16:9 resolution. As with most games, it starts fullscreen with the bottom part of the screen cut off.

    I compiled using -dCUTE.

  2. Joseph Hewitt Says:

    Edit the gearhead.cfg file and uncomment the “WINDOW” line.

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