I’ve made two quick changes to Dungeon Monkey Eternal. First, I’ve cleared most of the source files out of the root directory. Second, I’ve added a working setup.py packaging file. The good news is that it should now be much easier to pack the game for Linux distros, create an executable version for Windows, and otherwise move the game around. The bad news is that this update breaks all previous save files.
I’ve also been making some progress with GearHead2, and hope to make a new release of that game before the new year.