GearHead2 v0.502

A new release of GearHead2 has been uploaded to SourceForge. Lots of content has been added, and the core story has been tweaked. You can see the entire change log beneath the fold.

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May 13th, 2008, posted by admin

Fenix, Ace Lawyer from Emerald Spinner

I’ve been testing the random plot generator of GH2 by making speed runs with random characters. I had a pretty good one today with a lawyer named Fenix. I got all the way to episode five before hitting a deadend. Here’s the campaign history:

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May 7th, 2008, posted by admin

Change is Inevitable

Welcome to the new GearHead homepage. I’ve decided to go all Web 2.0 and turn it into a blog. Here you’ll be able to find release announcements, development notes, concept sketches, and whatever else I decide to post.

I’ve been putting off this move for a while. I don’t really like changing things, because it usually means I’ll have to do work. A fan of GearHead once said that the theme of the game is the danger inherent in playing God. I don’t think that’s right. Personally, I’d say that the theme of GearHead is that change is inevitable. The danger comes into it when you fail to deal with change. You need to acknowledge that reality isn’t always going to match your expectations.

So, does that mean that you should fear the new homepage? No, it just means that I’m rambling incoherently… which means that this really must be a bona fide blog. Welcome to the site. Feel free to leave comments, or visit the forum for an even more interactive experience.

May 5th, 2008, posted by admin